Depth
Series
A field says what an essay is about. A series follows one idea essay by essay — from the question that introduces it to the one that assumes all the others.
Anamorph
- 3 Anamorphosis is only a viewpoint
- 4 An anamorph at true size, on paper
- 5 The cylindrical mirror unbends it
- 6 The anamorph that crosses a corner
- 7 A stair does not use all its faces
- +3 more
Divergence
- 1 The picture whose lines spread
- 2 An inverse perspective is a leaning plane
- 3 Four surfaces, and no one camera that draws them
- 4 A camera count needs a tolerance
- 5 One camera means one horizon, not one point
- +3 more
Pushbroom
- 1 A scroll is a camera that moves
- 2 A straight line in a scroll is a hyperbola
- 3 The centre a scroll does not have
- 4 A map along, and a picture across
- 5 A pond in a scroll is not an ellipse
- +3 more
Exclusion
- 1 A centre and a measure are exclusive
- 2 Each system answers its own question
- 3 What perspective gave up
- 4 A yes in the table is a price
- 5 A page is bounded by a divide, not a centre
- +2 more
Distortion
- 1 Straight lines that are not
- 2 A lens destroys the invariant
- 3 The render is distorted on purpose
- 4 A barrel model folds at a radius it sets itself
- 5 A tilted sensor is not a distortion
- +1 more
Threedistances
- 1 Three distances in one landscape
- 2 A landscape that changes its rule halfway up
- 3 The stations are also a staircase
- 4 A seam breaks direction, not size
- 5 A shadow decides which landscape it is
- +1 more
Aperture
- 1 The centre has an area
- 2 The sharp band is a decision
- 3 A pupil sees around an edge
- 4 The corner sees an ellipse
- 5 The disc and the streak
Disparity
- 1 Depth is a reciprocal
- 2 The range a pair cannot see past
- 3 Whole pixels cut space into shells
- 4 Vergence moves the shells and does not respace them
- 5 The second disparity cuts cells
Lightrecovery
- 4 The lamp, out of the picture
- 5 A light far enough away
- 6 The lamp comes out in rays and not in plan
- 7 The drawing does not run out of lines
- 8 A lamp behind the camera
Mirrorpair
- 1 One shutter, two views
- 2 Two matches are enough
- 3 Square to the camera is the worst mirror
- 4 Two mirrors are three cameras
- 5 A symmetric object is its own stereo pair
Refraction
- 1 What a ray does at a surface
- 2 A point under water has two depths
- 3 A straight stick in water is a kink and a curve
- 4 The stick a stereo pair puts back
- 5 The residual does not warn
Station
- 2 The point you have to stand at
- 3 Brunelleschi drilled a hole in his panel
- 3 Standing in the wrong place
- 4 The screen sets the distance
- 5 Both vanishing points on the paper
Stereodisplay
- 1 Two pictures on one screen
- 2 Turning the cameras inwards
- 3 What the two eyes are sent
- 4 The distance at which the eyes part
- 5 A stereo picture is drawn for a level head
Anamorphmap
- 3 A floor anamorph is three numbers
- 4 The design that outruns the floor
- 5 A design that lands in two rooms
- 6 The stretch decides the band
Anamorphreach
- 4 Where the anamorph still works
- 4 A flight that has ends
- 5 The room the eye may stand in
- 6 The eye that reaches the most
Attribution
- 1 Three procedures, one panel
- 2 Four marks before anything is said
- 3 The slip that leaves no trace
- 4 What a panel says about its maker
Bundle
- 1 The track and the scene together
- 2 Where the adjustment stops
- 3 A narrow view keeps a second answer, inside out
- 4 A start needs the sign of its depths, not their size
Conic
- 2 The circle whose centre moves
- 3 The centre, got back out of the picture
- 4 Which way the drawn circle leans
- 5 Six tangents and the point nobody drew
Curvedreceiver
- 4 The floor that is not a plane
- 5 A shadow across a second object
- 6 The residual has a shape
- 7 A floor cannot fake a second lamp
Curvedscreen
- 2 The screen is a picture surface too
- 3 The screen that names the seat
- 4 The seats a screen will accept
- 5 One picture and three people