The thread: Projected, not constructed
A height, out of one photograph
Four points on a vertical, one cross-ratio, and the height of something nobody measured. The only metric input is the photographer's own eye height, because the horizon is at eye level and that is the one piece of perspective folklore that is exactly true.
Light and mirrorsA shadow is a second projection
The construction that puts a shadow on the ground is the construction that puts the scene on the picture plane, with the lamp where the eye was. Shadow drawing is taught as a separate set of recipes and it is one operation with the centre moved, which is why the same code draws both.
Surfaces that are not flatNo picture surface keeps everything
A picture has to be cast onto something, and every candidate surface destroys something different. Six of them are measured here on the same three properties, and the corner of the plot where a surface pays nothing is empty — not because nobody has thought of one, but because a theorem says there is none.
Constructing a viewOne, two and three point are one construction
The names count how many vanishing points sit at a finite place in the picture, and the count is a fact about how the object is turned and the camera is aimed. Nothing about the method changes between them, and a vanishing point does not appear — it arrives from infinity.
Where to standThe point you have to stand at
A perspective picture is a projection through a centre, and scaling that centre's distance to the width the picture is actually shown at gives a distance in centimetres. Shown 160 mm wide, a 40° picture is correct from 22 cm and a 90° one from 8 cm. Nobody stands there, and that single fact explains most of what gets called distortion.
What survivesWhat a projection destroys
A projection loses length, angle, area and the ratio in which a point divides a segment. Exactly one quantity comes through untouched, and almost everything that can be checked about a picture is checked with it — including, as it turns out, some things it cannot check at all.
The real instrumentStraight lines that are not
Everybody says the edges of a wide-angle frame bow. Nothing is special about the edge. A radial map moves every point along its own radius, so the only line it leaves straight is one through the principal point, and the bend of every other is decided by how far it passes from that one place.
Through water and glassWhat a ray does at a surface
A pool looks three-quarters as deep as it is — but only if you look straight down. At sixty degrees the same bottom appears at half its depth, and at eighty at a fifth, which is why the far end of a pool looks shallow enough to walk in.
The second eyeThe image of the other eye
Two photographs of one courtyard, and in each of them a point that is the other camera. It is computed from forty-four matched marks and nothing else, and it lands on the projection of the other eye to about a billionth of a pixel.
The eye that movesA scroll is a camera that moves
A Chinese handscroll is not a picture with a wandering viewpoint or a picture with no viewpoint. It is the image of an eye that travels along a track and records one vertical line at a time, and that object has an exact geometry — orthographic along the roll, perspective across it.
What each system gave upThe picture whose lines spread
In a Byzantine icon the sides of a table diverge with depth. The standard account says the vanishing point is behind the viewer. It is not — it sits below the near edge, in front of the eye, and it is the vanishing point of a direction running down and away.
What a machine computesThe divide is postponed, not avoided
A renderer does not divide by depth. It multiplies by a four-by-four matrix that carries the depth in a fourth coordinate and divides later, and the postponement is not an optimisation — it is what makes clipping and texture interpolation possible at all. The matrix and this site's pinhole put every point on the same pixel to five parts in a hundred trillion.
Measuring from one pictureFlattening a façade out of the photograph
Four corners of a rectangle whose proportions are known are enough to undo the projection of one plane. After that the plane can be measured with a ruler — lengths, angles, areas, all of it — in units of the rectangle's own width, and lengths the map was never given come back to fifteen digits.
Surfaces that are not flatThe cylinder, and the price of going all the way round
A cylindrical picture can hold three hundred and sixty degrees, keeps every vertical vertical, and bows every horizontal. Its cost is a stretch of sec φ in elevation, which is also the equirectangular surface's cost exactly — two surfaces that are always described as different and are identical in the one respect anybody notices.
What survivesWhere parallel lines meet
They meet at a point that is not in the plane, and the horizon is the line made of all such points. Treating that as bookkeeping misses what it buys — a vanishing point becomes an ordinary point of the picture, findable from the drawn lines, checkable, and enterable into any calculation the others are.
Constructing a viewThe measuring point, and the step the method leaves out
Laying out equal depths correctly needs a second vanishing point that most treatments never introduce — the one belonging to the diagonals. With it the construction lands on the projected divisions to eighty femtopixels. Without it, depth is placed by judgement and the drawing depicts something nobody chose.
The second eyeA point is a line over there
Knowing where a mark sits in one photograph does not say where it sits in the other. It says which line it is on, which removes one of the two unknowns and leaves one — and the five lines drawn here meet at a point to within a thirtieth of a billionth of a pixel.
What each system gave upAn inverse perspective is a leaning plane
Ask a divergent construction what solid it depicts and it answers: a rectangle, four right angles, near edge equal to far. What the splay encodes is not the shape but the plane's tilt — and a real square on a plane leaning toward the camera really does photograph with its far edge wider.
What a machine computesWhat happens behind the eye
A point behind the camera has a perfectly plausible image. Dividing by a negative fourth coordinate flips both signs, so the point lands through the principal point on the far side of the frame, and a segment crossing the eye plane is drawn straight, inside the frame, and running in exactly the opposite direction — a direction cosine of −1.0000.
Mirrors that are not camerasWhere the focus went
If the reflected rays do not meet at a point, they meet each other in pairs, and the curve they are all tangent to is what the mirror has instead of a focus. On a sphere of 1.6 m vertex radius it is 184.1 mm long and has a cusp; near the axis it sits at R/2, which is why a small enough spherical mirror passes for a good one. This is the bright shape in the bottom of a coffee cup, computed rather than admired.
Surfaces that are not flatStereographic keeps every angle, and only stereographic
One surface in the family preserves shape exactly — every right angle stays a right angle and both its arms are magnified equally, to the last bit the arithmetic has. It also sends every circle in the world to a circle in the picture, which the site's existing conic fit can be pointed at and asked to confirm without being told what it is looking at.
What survivesRecovering the camera from the picture it drew
Draw a box from a known camera, forget the camera, and get it back from the twelve drawn edges alone. Agreement to one part in 10¹⁵ is a statement about the geometry, because the only thing that crossed between the two halves was a list of line segments.
Constructing a viewAlberti draws a pavement, and chooses where the reader stands
The costruzione legittima of 1435 is exact. Run as a construction — with drawn rays and drawn intersections rather than the formula it turns out to satisfy — it agrees with a pinhole camera to six parts in a hundred trillion of a pixel. And it has one free parameter that the recipe never names, which is the distance from the eye to the panel.
Surfaces that are not flatEvery fisheye is a different rule
The word "fisheye" names a shape of lens and not a projection. There are several, they disagree with each other by tens of per cent at the frame edge, and each is the right answer to a different question — one is a protractor, one is a counting instrument, one preserves shape. Which one a lens implements is a fact about that lens, and it is rarely printed on the barrel.