Taughtratio — the series
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The rule that draws another room
The taught rule for spacing receding boards — each gap a fixed fraction of the last — is not a projection of anything, and it produces a pavement that is a correct perspective to within a fifth of a pixel. Of a room whose horizon is a hundred and seventy pixels from the one the panel drew. The error is not incoherence; it is a disagreement between two halves of one drawing.
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The lens a pavement can hide
A photographed pavement reads as a correct drawing up to a radial coefficient of about four tenths — a lens strong enough to bow a straight edge across the page by nearly six pixels and to print as twenty per cent distortion at the frame's corner. The reason is that a pavement sits near the principal point, which is the one part of the frame a radial map barely touches.
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The rule is exact for a floor that lengthens
The constant-ratio rule for spacing receding boards is an exact perspective — to the last digit, on the panel's own horizon — of a floor whose boards grow by the inverse of the ratio, 0.74 braccia deep at the front and 1.31 at the back on an eight-braccio pavement. The orthogonals agree with that floor. What says the tiles were meant to be square is a diagonal, which bends 8.1 pixels off straight where the reader's fitting test finds a sixth of one.
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A straightedge convicts the rule on five braccia
The constant-ratio rule for spacing a pavement's boards leaves one mark a correct construction does not: its tile corners bow off the diagonal. The worry was that a painter's hand would bury the bow in its own scatter. At a pixel of scatter it does not, on any pavement of five braccia or more. What limits the test is not the hand but the page: a pavement drawn to one width bows no more at twenty braccia than at eight, while the hand's wander keeps growing with every tile.
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The rule's bow is read by its shape
A straightedge on a painted pavement's diagonal convicts the constant-ratio rule by the size of its corners' worst departure, and gives out once the painter's hand scatters by a third of the bow. The bow has more than a size. It is one smooth arc, to one side, fixed by the ratio, and a hand's scatter is neither. Fit that arc with one free amplitude and the rule is ranked above a construction 96 times in a hundred on five braccia at two pixels, where the straightedge managed 83 — and the reading holds to half the bow's size in scatter.
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A steady creep draws the rule's bow
The arc reading was built to find the constant-ratio rule by the shape its pavements bow the diagonal. A correct pavement painted by a hand that lets each transversal gap grow 4.5 per cent on the last bows it the same way — to 0.31 pixels, a cosine of 0.9994 — on eight braccia, and 1.5 per cent is enough on twenty-two. The arc reading measures how much a pavement's tiles lengthen, not what lengthened them, and against its counterfeit it is a coin. The rule's own definition still tells them apart: its gaps' logarithms are straight, a correct pavement's bend. Read to half a pixel, that names the rule on eight braccia 94 times in a hundred.
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A panel's pavements convict the creep one pavement hides
One crept pavement bows its diagonal exactly as the constant-ratio rule does. A whole interior has several — a floor, a step, a table's inlay, a loggia's coffers — and the rule bows each by the same share of its own bow, where one steady creep bows a twelve-braccio pavement 1.72 times as much and a four-braccio step 0.62 times: four pavements painted to a pixel name the rule against it every time. A creep tuned pavement by pavement to counterfeit every bow is caught instead by the gaps, whose curvature has one sign on every correct pavement: four pavements name the rule ninety times in a hundred at a pixel, eight pavements ninety-seven.
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A panel's creeps keep the order it was painted in, while the hand is steady
A painter who tires lets each pavement's gaps creep a little more than the last one's. Fit each pavement's creep from its transversals and rank them, and the ranking is the order the panel was painted in: with the creep growing a point a braccio from one pavement to the next and the hand at a pixel, the whole order of four pavements comes back fifty-seven times in a hundred, against one in twenty-four by chance. The step is the weak link — four short gaps fix its creep to two points — and a creep set by each pavement's length rather than by time reads as a confident order that is not the painting's at all.