Shear — where it appears
Named by 4 essays across 2 fields — each of them below, with the objects they name alongside it.
The third point put where it looks right
Three-point perspective is taught as two vanishing points plus a third placed by judgement. The third is not free: two points and the centre of the picture fix it exactly. It survives being placed by eye because in the layout a book draws it belongs thousands of pixels off the paper, where 400 px of error costs less than a degree — and in a photograph taken looking up at a tower the same 400 px costs ten.
The second eye is a shear
A picture drawn from two eyes is a picture drawn from one, of a different room. The map that puts the second eye away holds the picture plane still point by point and carries one centre onto the other, and the member of its family that matters turns out to be affine — a shear along the line joining the eyes, growing with depth, which is the same operation an oblique drawing performs.
Two grounds, and what the second one costs
The miniature convention wants its floor drawn from overhead and its figures drawn from in front, and the two optical axes it asks for are exactly ninety degrees apart. Read as a picture with two centres rather than as a picture with none, the arrangement stops being a contradiction and becomes a quantity: the rays of the composite miss their own best point by more than a metre, and the absorbed reading is a floor that leans.
A parallel floor under a perspective room
Draw the floor without diminution and the people on it with it, and the picture has a centre at infinity glued to a centre in the room. The same map absorbs it — but there is no shear this time, and there cannot be: bringing a point in from infinity is not something an affine map does, so the room the picture is equally a picture of has its midpoints moved as well as its angles.
Named alongside it
The objects these essays reach for when they reach for this one.
centre of projectionDemonstrationFree parameterAffine mapDiminutionDrawing systemHomologyPicture planeCamera calibrationConditioningFixed pointFocal length