Concept

Parallel projection — where it appears

Projection with the centre at infinity, so that every ray is parallel, size does not fall with distance and midpoints survive. It has a one-dimensional kernel, so a whole three-parameter family of solids draws the identical picture and no reading of that picture can separate them.

Named by 32 essays across 6 fields — each of them below, with the objects they name alongside it.

elevationx 1.000y 1.000z 0.000cavalierx 1.000y 1.000z 1.000cabinetx 1.000y 1.000z 0.500isometricx 0.816y 0.816z 0.816dimetricx 0.943y 0.943z 0.471axis scales measured from the drawingall 5 preserve midpoints

Parallel projection is not primitive perspective

Isometric and oblique drawing are not what people used before they worked perspective out. They are a different answer to a different question, and the difference is one measurable quantity — a parallel projection preserves the ratio in which a point divides a segment, and a perspective projection destroys it by 7% of the segment's drawn length at a comfortable depth, rising to 13% over the range the slider covers.

parallel · Parallel
the eye's trackthe eye at x = -10.5 mevery point is drawn by the one position of the eye that is level with itplan — the eye's track and the scans it makes28 m of travel

A scroll is a camera that moves

A Chinese handscroll is not a picture with a wandering viewpoint or a picture with no viewpoint. It is the image of an eye that travels along a track and records one vertical line at a time, and that object has an exact geometry — orthographic along the roll, perspective across it.

scroll · Pushbroom
parallel, 52° above the ground56% · 56% · 56%one eye, 14.5 m away49% · 56% · 49%a square metre of floor varies 1.000× against 1.535×spread across rooms: 0 against 6.2 points

What the removed roof buys

The Japanese convention of drawing an interior with its roof lifted off is usually explained as a way of seeing inside. What it actually buys is uniformity — every room reports the same share of its floor, to the last sample, where the eye that frames the same building reports three different numbers.

conventions · Fukinuki
they meet at y = 924, off the pagefar edge ÷ near edge = 1.32a one-point construction, swept through its splaythe point is below the near edge

The picture whose lines spread

In a Byzantine icon the sides of a table diverge with depth. The standard account says the vanishing point is behind the viewer. It is not — it sits below the near edge, in front of the eye, and it is the vanishing point of a direction running down and away.

choices · Divergence
halfway along the drawn linethe actual midpointcorrect from 26 cm, at 160 mm wide7 px apart

The eye taken to infinity

A parallel projection is a photograph from infinitely far away with the lens lengthened to match. That is not an analogy — it is the limit, it can be watched happening, and it explains why a long lens flattens a scene and why an isometric drawing has no viewing distance to state.

parallel · Limit
0100200204060distance of the object, metresits drawn height, pxa pinholean oblique systemdrawn height of a fixed object against its distance20.0× against 1.000

A picture with no size–distance signal

In a system with no diminution the drawn size of an object falls at exactly zero pixels per metre, so nothing in the picture says how far away anything is. Depth has to be carried by something else, and what carries it is height on the page — linearly, and without a horizon.

conventions · Diminution
a centretrue measurediminutionbounded depthstraight linesperspectivehandscrollisometricdimetrictrimetriccavaliercabinetelevationmilitaryfilled means the system keeps itmeasured from each system's own projectionno row is filled in both of the first two

A centre and a measure are exclusive

Eight drawing systems, measured on five questions, with the pinhole as a row rather than the header. Exactly one has a centre of projection and it is exactly the one with no true measure — and loosening the measure test by a hair lets it in, which is what says the boundary is real.

choices · Exclusion
elevationx 1.000y 1.000z 0.000cavalierx 1.000y 1.000z 1.000cabinetx 1.000y 1.000z 0.500isometricx 0.816y 0.816z 0.816dimetricx 0.943y 0.943z 0.471axis scales measured from the drawingall 5 preserve midpoints

A map along, and a picture across

The midpoint of a segment lying along a scroll's length images to the midpoint of its image, exactly. The midpoint of a receding one lands 22% of the way off. One projection, two answers — and the direction that keeps measure keeps something a perspective picture never offers.

scroll · Pushbroom
what was drawnthe solid it depicts — reading 1 of 2xyzlooked at 45.00° off the normalcube edge 1.0000 of the drawn unitresidual 5e-16

Any three lines you draw are a cube

Four earlier essays said that cavalier projection is not the projection of anything — because its axis scales sum to three where every orthographic projection sums to two. That is true of orthographic projection and false of projection. Three lines from a point, drawn by hand, are a picture of an actual cube seen from an actual direction, and the cube and the direction come out of the drawing in closed form.

parallel · Pohlke
elevation1.0000a circleisometric0.57741 : 1.732cabinet1.0000a circlecavalier1.0000a circlethe xy plane's drawn ellipseratio of the ellipse's axes, sampled

Oblique is a shear, and the shear is the whole system

Cavalier and cabinet are usually introduced as easy perspective for people with a set square. They are not a simplification of anything — they are the answer to a demand no orthographic projection can meet, which is a front face at true size and a depth axis at full length at the same time. The two are locked on a unit circle, and buying both costs exactly 45° of obliquity.

parallel · Oblique
the eyenear 0.90 mfar 4.20 mfocal 740 pxprincipal 345, 210

Four numbers and a window

A projection matrix is built from six numbers and one of them is not a number at all. Four sides carry the focal length and the principal point; the near and far planes move nothing a reader can see; and the bottom row, (0, 0, 1, 0), is the only place the depth divides — set it to (0, 0, 0, 1) and the same machine draws a parallel projection.

pipeline · Frustum
an edge, read with the best single ruler for the pictureperspective39.5% outhandscroll39.2% outisometric0% outdimetric16.7% outtrimetric15.9% outcavalier0% outcabinet16.7% outelevation33.3% outmilitary0% out400 boxes, square3 of 9 exact

A yes in the table is a price

The comparison table says isometric, cavalier, the elevation and the plan oblique all keep measure. Priced on four hundred boxes, with each picture handed its own best ruler, the four charge 0%, 0%, 33.3% and 0% for an edge — and a pinhole charges 39.5%, only 6.2 points more than the elevation it is filed against. Turn the boxes and three of the four yeses cost something; only the plan oblique's stays free.

choices · Exclusion
456711.502how far the ground runs out (m, log scale)page spent drawing it (px², log scale)cavalierpinholehandscrollcrossed slitspinhole 431,233 px² · cavalier 13.3 million px²crossed slits 43,300 px²

A page is bounded by a divide, not a centre

A pinhole draws the whole of an infinite ground in a bounded patch of page — each doubling of distance half the one before — while a handscroll spends the same page on every doubling and an isometric drawing spends three quarters of its page on the last one. It is tempting to credit the centre. A crossed-slits camera, whose rays miss any common point by 0.46 m, is bounded too: what does it is dividing by depth in both directions of the page.

choices · Exclusion
what was drawnthe solid it depicts — reading 1 of 2xyzlooked at 0.00° off the normalcube edge 1.0000 of the drawn unitresidual 1e-16

The drawing does not say which corner is nearer

The Necker cube is filed under optical illusion, as though the flipping were something the eye does. It is not: a parallel drawing of a cube is a drawing of exactly two cubes, mirror images of each other, and they project to the identical picture to the last bit. Perspective rules the second one out at a rate exactly inverse in the eye's distance, and never entirely.

parallel · Reversal
the scrollthe pinhole of its columnsscroll: best conic misses by 3.08 pxpinhole: widest row 3.58 px off centre

A pond in a scroll is not an ellipse

A pinhole draws a round pond as an exact ellipse whose widest row is 3.58 px off the row of the pond's centre — the drawn-circle error every perspective textbook warns about. A handscroll draws the same pond widest exactly on its centre's row, and draws it as a quartic that no conic fits: the best ellipse misses it by 3.08 px. Each keeps what the other loses, and off to one side the pinhole's pond leans 9.67 px while the scroll's does not lean at all.

scroll · Pushbroom
front view · 32 filledtop view · 36 filledside view · 36 filledthe largest solid with these views — 192 cellsand a solid with the same views — 64 cells6 × 6 × 6 cellsthe three views are identical; the solids differ by 128 cells

Three views do not fix the solid

A stepped block on a six-cell grid draws a front, a top and a side view. So does a solid with a third of its material, and so does one with more than the block has — 192 cells against 64, every filled square in all three views identical. The drawing office's triple bounds a part between two solids and does not determine it, and the gap runs to a factor of n.

parallel · Multiview
apart by 6.4e-11 pxcorrect from 17 cm, at 160 mm wideone eye again

A parallel floor under a perspective room

Draw the floor without diminution and the people on it with it, and the picture has a centre at infinity glued to a centre in the room. The same map absorbs it — but there is no shear this time, and there cannot be: bringing a point in from infinity is not something an affine map does, so the room the picture is equally a picture of has its midpoints moved as well as its angles.

conventions · Mixedcentre
true length1.3928 mpoint viewthe edge is one pointtrue shape1.3232 m²one face, three ray directionseach step is a choice of direction, not a construction on the paper

The view that makes a line a point

Descriptive geometry's first drill is to look at an edge from a direction perpendicular to it, so it draws at true length, and then along it, so it draws as a point. Both are the same identity — the imaged length is the true length times the sine of the angle to the ray — and the sine holds to 1e-12 across the whole sweep of directions.

parallel · Auxiliary
a centretrue measurediminutionbounded depthstraight linesperspectivehandscrollisometricdimetrictrimetriccavaliercabinetelevationmilitarycrossed-slitsfilled means the system keeps it10 rowsthe last is filled in neither of the first two

The tenth row has neither

A crossed-slits camera divides by depth in both page directions and its rays miss any common point by 0.354 m. Put on the comparison table it prices 38.8% on length, 69.9% on area and 58.2% on angle against a pinhole's 39.5%, 70.8% and 60.9%, and its midpoint drift is 15.6% — the pinhole's own figure. It keeps a true scale in no direction at all, and it bows a straight run of ground by 1.11 px, which no row with a centre does. Giving up the point buys nothing and costs a third thing besides.

choices · Exclusion
horizonisometric — the same drawing, movedperspective — a different drawingcorrect from 23 cm, at 160 mm wideparallel: 4e-14 px · perspective: 87.2%

Nothing moves when the object does

Slide a box 3.2 m across the world and its parallel drawing is the same drawing translated 131.5 px — every edge the same length to 4e-14 px. The perspective drawing of the same move changes its edge lengths by 87.2%. One family's pictures depend on where a thing is; the other's do not, and almost everything the two families disagree about follows from that.

parallel · Translation
78.510.51421421051050∞78.510.51421421051050∞where the horizontal slit sits (m)where the vertical slit sits (m)8 with a centre, 17 with a measurenone with both

The exclusion is two conditions, not ten rows

Ten systems have been measured and none has both a centre and a true measure. Ten is not a proof. Swept across the whole two-slit family — eighty-one members, both parameters run out to infinity — a centre appears at exactly the eight members whose slits sit at one finite distance, a measure at exactly the seventeen with a slit at infinity, and at none of them both. The case the two conditions appear to leave open is closed by the rays themselves: one divide is a slit, and eight page points use 6.02 m of it.

choices · Exclusion
2468-1-0.50000.5001position along the family the two pictures leave freehow far the solid is from the scene's own shape (stretch ratio)the sceneevery member redraws both pictures to 7e-16 mthe ambiguity is a family of solids, not a tolerance

What two parallel views leave free

Two perspective pictures give shape and no size. Two parallel pictures do not even give shape: the metric upgrade has six unknowns, two views supply six equations, and the system comes out rank five — a one-parameter family of solids that redraw both pictures to 7e-16 m. A third view closes it, and the mirror image survives every count.

parallel · Parallelrecovery
plan: two different solidsthe picture, unmoved to 0e+0 pxcabinetkernel (0.32, 0.32, -0.89)

What one oblique drawing shows

A parallel projection is a linear map from three dimensions to two, so it has a direction it throws away. Slide any point along that direction and its mark does not move — which makes every parallel drawing the drawing of a three-parameter family of solids, and the depth scale a convention chooses is one direction through the family rather than a boundary of it.

parallel · Oblique
correct from 17 cm, at 160 mm wide21 squares tall · pitch 14.7 px

A grid on the wall is a scale without a projection

An Egyptian canon rules a wall into squares and counts a figure's height against the ruling — no horizon, no centre, and a length recovered to 1.4e-14% of error where the same reading taken off a pinhole misses by 58%. Applied instead to a pinhole picture, the furthest of six equal figures reads at 19% of its true height.

conventions · Canon
paper construction and projected shadow agree to 1e-16isometricone angle: 41.76°

The shadow rules that hold here

Drop the foot, run a line from the top at forty-five degrees, take the intersection: the drawing manual's shadow construction is exact in a parallel drawing, to arithmetic noise, at every point of the picture and with one set square. It is where the rule came from, and carrying it into a perspective picture is what broke it.

parallel · Parallelshadow
plan: the apex has movedfree along the kernelisometricrecovered to 1e-16

The drawing that gives the solid back

One parallel view of a general point determines nothing: two equations, three unknowns, and the kernel is free. What closes it is not a second view but the correspondence — knowing which drawn edge runs along which world axis — and with it the whole solid comes back out of one drawing, exactly.

parallel · Ruler
drawn along a fixed direction, not from a pointelevation 52°centre-fit refused

What a removed wall costs that a removed roof does not

Fitting a single centre to a building with its near wall deleted lands at 3.0e-15 m — the arithmetic floor — because deleting a wall does not touch the projection, only which surfaces are drawn. Fitting the identical routine to the same building with its roof removed does not return a number at all: handed a bundle of genuinely parallel rays, it refuses outright.

conventions · Fukinuki
no single viewpoint — the rays miss by no distance at all — the rays are parallel13 of 21 faces

A picture with no eye

The anamorph field measured which parts of an object one eye can paint, and every finding in it is about a point. A parallel projection has no such point, so the same questions have a different shape — and the two that change are the dimension of the answer and the map onto each face. The one that does not change is occlusion, which is routinely assumed away.

parallel · Noeye
no single viewpoint — the rays miss by no distance at all — the rays are parallel4 pictures on 3 kinds of face

A flight that has ends

A real staircase has three families of faces and the rule proposed last round predicted three pictures. It supports four, because a picture is fixed by a direction and the flight's two sides point opposite ways — one kind of face that no single direction reaches both of. The rule counts words and the object counts orientations.

viewing · Anamorphreach
no single viewpoint — the rays miss by no distance at all — the rays are parallel3e-14 px of movement

Nothing moves along the direction

A part slid four metres toward the reader along the direction an isometric drawing projects along keeps its drawn place to a ten-thousandth of a pixel, and the same slide seen from a station point moves it forty-four. An exploded drawing is not an approximation that works because the parts do not move far — it is an identity, and it is why cutaways are drawn in parallel systems.

parallel · Noeye
face 15.75×1.00× parallelface 21.41×1.00× parallelface 31.34×1.00× parallelface 41.13×1.00× parallelface 51.05×1.00× parallelface 61.03×1.00× parallelface 71.00×1.00× parallelface 81.00×1.00× parallelthe spread of scale within one faceparallel: 1.000000×

One face, one scale

A design carried from a point onto a flat face varies in scale by nearly six across that one face; the same design carried along a direction varies by 1.000000000. The stretch is reported here as the two singular values of the local map rather than as one directional difference, which is the honest form and which the previous round owed.

parallel · Noeye
-1.50-1-0.50000.50011.5022.50how far back the eye stands, in object radii (log₁₀)how far a mark lands from where the direction puts it, in metres (log₁₀)one design samplethe faces settlethe marks settlea seating rake, from a point and from a direction3 radii against 34

Two distances to infinity

A parallel projection is the limit of a perspective one, and the limit arrives twice. Which faces get painted settles within three object radii, because a face is either round the back or it is not; where each mark lands falls like one over the distance and is still out at thirty-four. Far enough away has two answers an order of magnitude apart.

parallel · Limit

Named alongside it

The objects these essays reach for when they reach for this one.

Drawing systemcentre of projectionAffine mapOblique projectionpoint at infinityDemonstrationPushbroomMidpointOrthographicDepth compressionForeshorteningOcclusion

All concepts