Where the focus went
Worth reading first: A curved mirror has no eye.
The previous rung ends with an absence: a curved mirror’s rays do not pass through a common point. An absence is an unsatisfying place to stop, and it is also not the whole truth. The rays do not meet at a point, and they do meet each other — every pair of neighbouring rays crosses somewhere — and the collection of those crossings is a curve.
That curve is the caustic, and it is what a curved mirror has instead of an eye.
It is also the most familiar piece of optics anybody sees without looking for it: the bright cusped shape in the bottom of a cup of coffee lit from one side, and the wobbling bright net on the floor of a swimming pool. Both are caustics, and this one is computed from the reflection law and nothing else.
Envelope, not focus
The definition is worth taking carefully because it is easy to state loosely and the loose statement is wrong.
A family of lines has an envelope: a curve tangent to every member. Take two neighbouring members, find where they cross, and let them approach each other; the limit of those crossings traces the envelope.
That is how the caustic here is computed — by intersecting each ray with its immediate neighbour and taking the limit numerically — rather than from a closed form. The reason is not laziness. Computing it this way means the same routine works on a sphere, a paraboloid and a cone, and it means the paraboloid’s answer comes out as a single point rather than being defined to be one. A formula for the spherical caustic would have proved nothing about the paraboloid.
Two things follow immediately from the definition and neither is obvious from a picture.
No point of the caustic is on more than two rays. It is not a place where the light concentrates in the way a focus is; it is a place where the light concentrates because the rays are tangent to it, so they linger near it. That distinction is why a caustic is bright but not sharp.
And it is not a locus of intersections in general. Many rays cross each other far from the caustic. The envelope is specifically the limit of neighbours, which picks out the boundary of the region the ray family fills.
The cusp, and why textbooks get away with it
The spherical caustic has a cusp on the axis, and the cusp is at exactly half the vertex radius of curvature.
That is the textbook focal length of a spherical mirror, and it is where the whole paraxial account lives. Rays close to the axis do meet near a point, and the point is ; rays further out miss it, by more the further out they are, and their crossings trace the two branches running back toward the mirror.
So the textbook is right in a limit and the limit is narrow. For the mirror drawn here, a bundle 4 cm wide focuses to within a few microns of ; a bundle 1.2 m wide has a caustic 184 mm long.
The size of the caustic is the classical quantity called spherical aberration, and having it as a length rather than a name is the point of computing it. Measured on this mirror it grows as the square of the aperture: doubling the width of the bundle multiplies the caustic’s extent by 4.13, then by 4.06, then by 4.13 again over three successive doublings. That is why slow spherical optics is fine and fast spherical optics is not — halving the focal ratio quadruples the aberration.
The comparison that makes it a measurement
A caustic 184 mm long is a number and not yet evidence. What makes it evidence is that the same routine, run on a mirror of the same vertex curvature but a different shape, returns something else entirely.
The paraboloid’s envelope collapses to a point — 4.8e-9 mm across the whole aperture, which is arithmetic. So for one bundle of rays a curved mirror is an exact projection, and the shape that manages it is not the sphere.
Two controls keep that comparison honest.
The two mirrors agree near the axis. Both are built with the same vertex radius, so a narrow bundle cannot tell them apart, and the sphere’s paraxial focus is required to land at . Without that the comparison would be between two different mirrors rather than two different shapes.
And the flat mirror has no caustic at all. Parallel rays reflect parallel and no two of them cross, so asking for the envelope is refused rather than returning a very distant point. A routine that produced a curve for a flat mirror would be producing curves from nothing.
Why the cusp is where it is
The cusp’s position has a one-line derivation and it is worth having, because it is the only part of the caustic that has a simple formula and it is the part everybody quotes.
A ray parallel to the axis strikes the mirror at angle from the axis, measured at the centre of curvature. The normal there points at the centre of curvature, so the reflected ray leaves at to the axis, and it crosses the axis at a distance
from the centre of curvature. As that is , which is the cusp; as grows it moves toward the mirror, which is why the caustic’s branches run back that way rather than outward.
So the paraxial focal length is not an approximation that happens to be good near the axis; it is the limiting value of an exact expression, and the expression says exactly how the rest of the mirror departs from it. Everything else in this essay is the two-dimensional version of that one-dimensional statement.
The same expression shows why the sphere and the paraboloid cannot be told apart near the axis. Expanding in gives , and the paraboloid’s is exactly, so the two differ at second order — which is the square law measured above, arrived at algebraically.
The caustic and the missing centre
The connection to the previous rung is direct and worth stating as an equivalence.
A mirror has a centre of projection exactly when its caustic degenerates to a point. The lines of sight from a viewer are a ray family; if that family is concurrent, its envelope is the single point they are concurrent at; if it is not, the envelope has extent, and the extent is a measure of how badly the centre is missing.
So the two measurements in this field — the miss of the least-squares point, and the length of the caustic — are two readings of one fact. The first asks how far the rays are from the best compromise; the second asks what shape the rays actually organise themselves around.
The second is the more informative one, because a compromise point says nothing about the structure of the failure. A caustic says where the light goes.
Measuring the extent, and what the number is
The caustic is a curve, so “how long is it” needs a definition, and the one used here is the diagonal of its bounding box in the meridional plane. That mixes a longitudinal extent — how far along the axis the crossings are spread — with a transverse one, and for a spherical mirror the longitudinal part dominates, which is why the measured growth is a square law rather than the cube law the transverse aberration follows.
Quoting the bounding diagonal rather than one component is deliberate and worth defending. The number is being used for two things: as a size of the failure to focus, and as a comparison against the paraboloid. For the second, any measure that vanishes exactly when the envelope is a point will do, and the diagonal is the least arbitrary of them. For the first, a designer wants whichever component their detector is sensitive to, and the machinery returns the axis ranges separately so either can be taken.
What matters is that the same definition is applied to both mirrors. A comparison in which the sphere is measured longitudinally and the paraboloid transversely would be a comparison of two definitions.
Not the same as a penumbra, and not the same as a blur
Three things look like a caustic in a photograph and are not, and separating them is useful because the repairs differ.
A penumbra is a shadow’s soft edge, caused by the source having width, and its size is the source’s own image. It has no tangency in it and is not an envelope of anything; it is a convolution.
Defocus blur is what a lens does to a point when the sensor is not at the image plane, and it is a disc rather than a curve. Stopping down shrinks it and moving the sensor removes it.
And a caustic is neither. It is present for a point source, with perfect surfaces, at every distance, in perfectly sharp geometry. Stopping down shrinks it — because the aperture is exactly what its size depends on — and nothing else does, short of changing the shape of the mirror.
That last is why a caustic is a geometric object on this site and belongs beside the vanishing point rather than beside a photographic defect. It is where the rays are, computed from the reflection law, with no physics of light beyond that.
Reading a caustic in a room
The construction is checkable without any equipment, which is unusual for anything in this field.
Fill a mug with coffee and put a lamp to one side. The bright cusped shape on the surface is the caustic of the mug’s inner wall, which is a cylinder rather than a sphere, so the curve is the two-dimensional version of the one drawn here — a nephroid when the source is far away and a cardioid-like curve when it is close.
Move the lamp closer and the cusp moves. The caustic here is computed for a source at infinity; a finite source produces a different envelope, and the machinery takes the source position as an argument for exactly that reason.
Narrow the illuminated part of the mug with a card and the caustic shrinks. That is the aperture dependence, seen with a piece of paper.
And the negative test, which is the informative one: line the mug with a strip of flat mirror and no caustic appears. A flat surface has none, because its reflected rays are parallel and never cross — which is the refusal the machinery makes and the reason the refusal is worth having.
The source’s position is an argument
One structural point about the machinery, because it carries a claim.
The caustic drawn here is for a source at infinity — rays parallel to the axis. That is the case a telescope cares about and the case the textbook focal length is defined for. A source at a finite distance produces a different envelope, and the routine takes the source position as an argument rather than assuming infinity.
That is not tidiness. A caustic computed for the wrong source distance is a picture of a different situation, and the difference is largest exactly where the effect is most visible: a coffee cup lit by a lamp two hand-widths away has a caustic quite unlike the one a distant window makes, and both are commonly drawn as “the” caustic of a cylinder.
It also matters for the previous rung’s question. When the “source” is the viewer’s own eye at 1.4 m, the reflected bundle’s envelope is not the parallel-ray caustic at all — so the lines-of-sight measurement and the focusing measurement are computed from the same law with different arguments, and neither number substitutes for the other.
What it is for
Three uses, which is more than an envelope usually earns.
It says what aperture a spherical mirror can be used at. Choose the accuracy wanted, compute the caustic’s length, and stop the mirror down until the length is below it. That is a design calculation with one number in it.
It says where the light actually is. For a concentrator — a solar trough, a reflector lamp — the caustic is where to put the absorber, and it is not the paraxial focus unless the aperture is small.
And it says what a picture in a curved mirror is a picture from. Nowhere, but nowhere has a shape, and the shape is the caustic. A reconstruction that treats a mirror ball’s reflection as a second view will place the phantom camera at the least-squares point; knowing the caustic says how wrong that is and in which direction.
Reads more easily once this is understood
Essays that name this one as worth reading first.
Shares its objects with
Essays that name at least two of the same things, and that neither author linked.
- The cone that reads the floor — both name centre of projection, ray tracing, reflection
- A picture through water has no viewpoint — both name caustic, centre of projection
Named objects
A flat tag is an object no other essay names yet.
ApertureAstigmatismCausticcentre of projectionCuspEnvelopeFocusNot a projectionParaboloidRay tracingReflectionSpherical aberration