Concept

Ground line — where it appears

Where the picture plane meets the ground, along which a construction lays out the true widths it will project. True widths are laid out along it and then carried into depth by a measuring point, which is what makes a construction an instrument rather than a drawing.

Named by 9 essays across 4 fields — each of them below, with the objects they name alongside it.

horizonequal stepshalve thetaper byworst error, in metres of depthequal steps to the horizon14.72 mhalve the remaining gap228.13 mtaper by eye350.80 mcorrect from 26 cm, at 160 mm wide34° across

The measuring point, and the step the method leaves out

Laying out equal depths correctly needs a second vanishing point that most treatments never introduce — the one belonging to the diagonals. With it the construction lands on the projected divisions to eighty femtopixels. Without it, depth is placed by judgement and the drawing depicts something nobody chose.

construction · Measuring
the panelhorizon — the centric point's heightthe section — the eye, the panel, the ground470 px — the viewing distancethree routes agree to 6e-14 pxsection, distance point, and a pinhole camera

Alberti draws a pavement, and chooses where the reader stands

The costruzione legittima of 1435 is exact. Run as a construction — with drawn rays and drawn intersections rather than the formula it turns out to satisfy — it agrees with a pinhole camera to six parts in a hundred trillion of a pixel. And it has one free parameter that the recipe never names, which is the distance from the eye to the panel.

construction · Alberti
three side intersections, collinear to 3e-13 pxcentrethree sides paired, three pointscollinear to 3e-13 px

Two triangles and the line nobody drew

Desargues' theorem is the reason a hand-drawn shadow construction closes. An object and its shadow are two figures in perspective from the lamp; the theorem says their corresponding sides meet, pairwise, on one line — which is the ground line. So the closure a draughtsman treats as confirmation that the work is accurate is a theorem they cannot violate.

foundations · Desargues
floorpicture planeeye level — no mark above thiseye · 1.62 m up, 2.40 m backthe ground line, seen from abovethe mark runs to 3.00 ma point 1.62 m up casts no mark at all

A floor anamorph is three numbers

An anamorph is described everywhere as a picture stretched until only one viewpoint can read it, which says what it looks like and nothing about what it is. Cast one onto a floor and fit a map to the marks, and the map turns out to be a planar homology — a line of fixed points, one point off it, and a single ratio. Those three numbers are not a description of the eye. They are the eye.

viewing · Anamorphmap
ground line — right from anywherefaint: intended · solid: seendeparture (mm) against height (m)01.38the error map is an elation, with the ground line as its axisno characteristic ratio — nothing off the axis is fixed250 mm sidewayszero on the axis, 212.5 mm at the top

Where the anamorph still works

A picture correct from one point raises an obvious question that nobody answers with a number — how far may the eye move. The answer here is exact rather than approximate: a wrong viewpoint composes the intended picture with a central collineation whose axis is the line the picture stands on, so the error is zero along that line and grows linearly upward, and a step sideways costs precisely as much as the same step upward.

viewing · Anamorphreach
band 1band 2band 3every figure the same height, by constructionno horizon

A picture in bands

A register picture stacks its scene in horizontal bands, each with its own ground line and every figure drawn at one height. The feet line and the heads line of any pair are then parallel to the arithmetic floor — 0° against 15.4° in a photograph of the same figures — so the picture has no horizon anywhere in it, and what a reader recovers is an ordering with no metre attached.

conventions · Register
correct from 16 cm, at 160 mm wide4 divisions per run · worst 5.7e-13 px

Three-point, laid out with a straightedge

Recovering a camera from a drawing is the familiar direction. The other direction — stand somewhere, measure a room, and lay the picture out — had never been taken in three-point, because the third axis needs a measuring point on a line nobody draws. With it, every corner lands where the camera puts it to three parts in ten million million of a pixel, and nothing anywhere is judged.

construction · Threepoint
horizoncorrect from 16 cm, at 160 mm wideeye at 1.20 m · 57% in the last tenth

Higher on the page, and where that stops being true

A pinhole's image height above the horizon falls monotonically with depth over the whole 2–400 m range sampled here, and 57% of that whole range lands in the ground's last drawn tenth — the accumulation the oldest depth convention is quietly built from. Above eye level the ordering inverts, and at eye level exactly, five different depths draw one height, a spread of 0.0e+0 px.

conventions · Diminution
horizon12.6180339887498954.618033988749895to the measuring point, 0.70 widths offcorrect from 19 cm, at 160 mm wide3 bays · 6e-14 px

The bays that are not equal

The diagonal repeats a bay exactly and forever, and what it reaches is the whole multiples of that bay and nothing else. An arcade of 1:1.5:2 is 250 mm short of its boundary with no halving, exact after one, and an arcade of 1:1.333:2 is out of reach at every depth whatever. A measuring point lays out all three to 6e-14 px.

construction · Repeatbay

Named alongside it

The objects these essays reach for when they reach for this one.

DemonstrationStation pointVanishing pointViewing distanceFixed pointFocal lengthHorizonMeasuring pointProjective mapAnamorphosisCentral collineationCentric point

All concepts