Depth from disparity — where it appears
Named by 5 essays across 4 fields — each of them below, with the objects they name alongside it.
The depth a pair calls zero
Two eyes verged on a point agree — the same coordinate in both pictures — not on a plane at the fixation distance but on a circle through both eyes and that point. Found by bisection along 121 azimuths and fitted rather than assumed, it is a circle to 0.0000 cm; at 26° off centre it lies 23 cm nearer than a flat wall does.
Two pictures of a ball
Two outlines give two tangent cones, and where their axes cross is the ball's centre — with the radius following from either half-angle. There is no correspondence problem, because a ball's outline in one picture and its outline in another are guaranteed to be the same ball; and there is a degeneracy, which is the two eyes and the ball in a line, and the solver refuses it rather than returning something plausible.
What the two eyes are sent
A reader's eyes are two seats sixty-three millimetres apart, so a curved screen delivers each of them a different map — and the part of the difference no homography absorbs is binocular evidence of the glass. Turned into a depth it comes back as the screen's own sag, 49 millimetres against 47 on a television, by a route that never saw the radius.
A rectification's free shift is free only near the pair
Sliding a rectified pair's principal points apart adds a constant to every disparity, and a constant changes nothing about where points are — on paper. A whole-pixel reading is not paper. The same slide moves every depth the reading can report, and for a wall ten metres away the choice between the best shift and the worst is 1.71 metres. Near the pair it is millimetres. A matcher with half a pixel of its own error erases the choice, and pays more than the worst shift did.
A rig is right on one surface
Several cameras looking outward have several centres, and no warp registers all of a scene. The residual is a disparity, so the depth the stitch is computed for has an exact optimum — the harmonic midpoint of the depth range, not the middle of it — and the arithmetic middle costs a factor of 2 z_far over the sum, which tends to two.
Named alongside it
The objects these essays reach for when they reach for this one.
DisparityBaselineBinocular disparityDemonstrationPicture surfaceReconstructionTriangulationViewing positionAngular sizeBiasCalibrationcentre of projection