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The thread: The viewer is in the geometry — page 3

A perspective picture is a projection from a point, and that point is a fact about the picture — computable from its focal length and the width it is shown at. Every figure states the distance it is correct from, because leaving it out is what makes the subject feel like a matter of taste. Essays 49 to 72 of 79.
eyefaint: the row it imitates · solid: the row that is builtbuilt row21.0 pxthe deep row28.4 pxdisparity across the row, two eyes 63 mm apartfar column cut to 0.300the eyes read 74.1%, not 22.2% Where to stand

A set cut for one eye

Build a colonnade four metres deep and cut every column so that its picture is the picture of one eighteen metres deep. The taper is forced rather than chosen — height and width both scale as the real depth over the intended one — and the match from the design eye is exact to sixteen decimal places. What gives it away is the second eye, and not by the ratio anybody would predict.

11.201.401.6001234how far along the sofa the seat is (m)largest pixel over smallest, across the picturecurvedflat, same widthcurved television against a flat panel of the same widththe curved worst case is at 1.5 m, not at the end The second projection

The evenness a curve buys

A curved screen is sold on evenness, and evenness turns out to be three quantities that disagree. On pixel pitch the curve wins from every seat; on the angle the glass is turned through it wins until three and a half metres along the sofa; on the plain distance from eye to glass — the reading the argument is usually made in — it gives up before half a metre.

the camera's horizoncorrect from 19 cm, at 160 mm wide46° across Constructing a view

A picture with nothing straight in it

Every construction on this site is handed the horizon, and a photograph of a crowd, a hillside or a curved façade has no straight edge to give it. What such a picture does have is repetition — and three things of one height put the horizon exactly where the camera has it, from the picture alone. Two things do not, and three standing abreast do not either, and both refusals are the reader's ordinary situation.

toward the designup10 mm14 mm across36 mm along the sight line Where to stand

The room the eye may stand in

An anamorph is correct from one point, and one point is not a thing a person can occupy. Fix a tolerance on the picture and the set of eye positions that meet it is a solid — for a design 1.8 m wide and a ten-millimetre tolerance it is 36 mm long, 14 mm across and 31 cubic centimetres altogether, a spindle pointing along the line of sight. Ten times the tolerance is a thousand times the room.

-7.50-5-2.5000123how far the projector stands from the eye, log₁₀ mmwhat the seat is left with, log₁₀ pixels1 pxcurved television as a wall, the seat at 3 ma pixel by 50 mm · exact at zero The second projection

A projector in the viewer's eye

A projector paints a wall along its own rays, so from the projector's own position the wall's shape is invisible — exactly, on a cylinder, on a dome and on a plane alike. Move a hand's breadth away and the residual is pixels. The one place a projector can stand and ignore the shape of what it is throwing onto is the eye of the person watching.

in section, two of the three facesworst 0.0e+0° Mirrors that are not cameras

The corner that answers every eye

Three mirrors at right angles compose into the point inversion, so a ray entering leaves antiparallel to itself whatever direction it arrived from — a picture surface with no correct viewpoint because every viewpoint is correct. Tilt one face half a degree and the worst returning ray is out by exactly one degree, twice the error; the best is out by a twelfth of it, which is why a tolerance quoted from one measured ray is a statement about that ray.

toward the designup63 mm apart10 mm14 mm across36 mm along the sight line Where to stand

An anamorph has one eye

From the design point exactly — a camera's single eye — the floor marks give the design back to sixteen decimal places. A head carries two eyes 63 mm apart, and neither of them is the design point. The difference between the disparity the floor gives and the disparity an upright board would give runs to 47 arcminutes, against a stereoacuity of a few tens of arcseconds. This is why pavement paintings are photographed.

025507505001e+31.5e+3how far along the sofa the viewer sits, in millimetreshow far a mark is from where it was drawn to be seen, in arcminutesthe matched picturean ordinary flat picturethey crosscurved television, along the sofacrossing at 400 mm The second projection

Matching buys one seat

Feeding a curved screen its own picture surface makes the picture exact at one point and worse everywhere else than the flat picture it replaced. Forty centimetres along the sofa the two cross, and past that the matched picture is the worse of the pair — because a flat picture is mediocre everywhere and a matched one is perfect at a point and falls away from it faster.

principal pointoutward nearer than 5 m · still at 5 m · inward beyond5 points on the held plane do not move The rectangle behind the lens

A dolly zoom is a step and a zoom, and they meet at one depth

Step 1.5 m toward a subject 5 m away while shortening the lens to hold its size. Every mark moves along the line from the centre of the picture, to a ten-trillionth of a degree — outward if nearer than the subject, inward toward a limit if further, and not at all on the subject's own plane. The step and the zoom each move everything one way; the dolly zoom is where they cancel.

the object0 of them no light reaches7 of 7 seen Mirrors that are not cameras

Two mirrors show fewer images than they make

Two mirrors at 55° generate seventy-one images of a point and an eye between them can reach six. The count the field teaches — three hundred and sixty over the angle, less one — is out by as much as sixty-six against the orbit and never by a whole image against what a viewer standing on the bisector actually sees. It is a correct rule about the eye, quoted as a rule about the mirrors.

0.313100510how far away the subject is, in metreshow far the pupil moves forward, in millimetres0.50 mthe whole walk with field anglea 50 mm lens, focused as one pieceequal at 0.50 m The real instrument

Focusing moves the pivot past its best place

Focusing a fifty-millimetre lens to one metre carries its entrance pupil 2.63 millimetres forward of the camera body, and to half a metre 5.56 — which is more than the whole 5.53 that the pupil walks with field angle, so past a subject at 502 millimetres the focus decides where the pupil is. A panorama head aligned at infinity and used at a metre leaves 7.46 arcminutes along its seam; aligned at four metres it leaves 2.21, better than pivoting at the pupil at all.

eye level — the ray never comes downeye · 1.65 m up12.8 m of floor at 80% of eye heightand the top of the design has no mark at all Where to stand

The design that outruns the floor

A pavement anamorph of a design forty per cent of eye height needs two metres of floor. Eighty per cent needs thirteen. Ninety-four per cent needs fifty, ninety-nine per cent needs three hundred and seventeen, and the sky needs an infinite one — because the ray through a design point level with the eye never comes down. Depth times the height still to go, divided by the height already reached, is the eye's own distance at every point of the family.

-2024-0.500-0.25000.2500.500where the viewer sits, as a fraction of the sitting distance (log₁₀)the two eyes' vertical disagreement, in arcminutes (log₁₀)15′ fusion limitthe raw differencewhat a common frame leavesthe sitting distancecurved monitor, against the chairlimit at 29 cm The second projection

The distance at which the eyes part

The two eyes' disagreement on a curved screen was measured at each screen's own sitting distance and reported as a null result. The sitting distance is a parameter and the chair moves — swept, the raw difference falls like the cube of it and the residual like the fourth power, and a viewer twenty-nine centimetres from a curved monitor crosses the fusion limit the null result was quoted against.

wallthe intended picturethe joineyecontinuous across the cornerand 3.88× the scale on one side Where to stand

The anamorph that crosses a corner

Cast one design onto a floor and the wall at the end of it, from one eye. Each plane gets a collineation of its own; the two agree on the line where the planes meet, exactly, because a point of that line is a point of both. What they do not agree about is scale — the design runs 7.8 times its own size along the floor and 2.0 times up the wall, and the jump at the join is a factor of 3.9.

88.9° between the two circlescorrect from 23 cm, at 160 mm widelamp 2.6 m · shadow circle at 80.0° Light and mirrors

The edge of a shadow is drawn on the object

The outline of a cast shadow is the image of a curve, and the curve is on the caster. It is not painted there: it slides when the lamp moves, it is not the outline the camera sees, and the two coincide only in the arrangement where no shadow is visible at all.

0102030400102030roll of the head about its line of sight (degrees)vertical disparity at the eyes (arcminutes)15′ fusion limitinfinityten screens backtwo screens backhalf-way outon the glass: 0′ at every rollscreen 2.60 m away · eyes 63 mm The second projection

A stereo picture is drawn for a level head

Every stereo pair is drawn for two eyes level with each other — a point's two images share a row and differ only across it. Tilt the head 10° in front of a television and that difference turns partly vertical, 14.46 arcminutes for anything drawn at infinity, and the two sightlines to a point stop meeting. At a desk monitor the same fifteen-arcminute limit arrives at 2.58°.

the eye the picture is for1 faces no ray reaches9 steps, 18 planes, eye 1.65 m up17 used · 58.5% of the picture on risers Where to stand

A stair does not use all its faces

A corner anamorph is two homologies and a flight of nine steps is eighteen, which is arithmetic and is the least of it. What a flight has that a corner does not is that which faces exist and which faces can be painted are different questions. From the top of a descending flight not one riser is reachable at any eye height, so half the planes are unpaintable by construction — and from the bottom of an ascending one, 58 per cent of the picture lands on risers that are 36 per cent of the surface.

horizonflat on the groundleaning 23.6°two circles, 6.4 m across, in planes 23.6° apartcorrect from 26 cm, at 160 mm widetwo poses, 23.6° apart, one picture What survives

Two circles, one picture

A photographed circle leaves its own pose ambiguous, and not a little: two congruent circles in planes 23.6° apart draw the same conic to 1.1e-16 on normalised coefficients, both of them in front of the camera. On top of that the distance is free, so the family is two discrete poses each with one continuous parameter — and a plane one degree from either draws a conic 2.5e-4 away, which is what makes the agreement a measurement.

horizoncorrect from 21 cm, at 160 mm wide8/21 faces · 73% of the surface Where to stand

What an eye can paint

A flight of steps has eighteen faces and no eye reaches more than fifteen. Pointed at a cluster of blocks, a seating rake and a corridor with a doorway in it, the same measurement finds 8 of 21, 7 of 13 and 6 of 7 — and the plane, which offers its whole self to every eye, is the control that makes the law a law rather than a fact about stairs.

horizonfaces the eye, gets nothingfaces the eye, gets nothingcorrect from 21 cm, at 160 mm wide4 facing faces unreached · 3.24 m² Where to stand

Facing the reader is not being reachable

A face turns toward the eye or it does not, and that is a dot product any reader can compute. Whether the eye’s rays actually land on it is a different question with a different answer — on a seating rake, three faces of ten that face the reader receive nothing, and they are 27 per cent of the facing area. On a corner the same test loses nothing at all, which is what makes the gap occlusion rather than arithmetic.

the centre of curvature, 4.0 mthe sitting distance, 2.6 mno single viewpoint — the rays miss by nothing — this is a plan of a room319′ out where people sit Surfaces that are not flat

Drawn for the cylinder, shown on the cylinder

Four essays in this collection have named the arrangement where a picture's surface and a screen's surface are the same surface, and none has run it. It is exact — a tenth of a millionth of an arcminute — and the exactness is not the finding. Three separate things have to be true at once, and a curved television's own maker prints a sitting distance where the first of them is out by five degrees.

00.2500.5000.75012345how high the eye is (m)share of the object, and share of the design that landsof the object's surfaceof the design that landsa corridor with a doorway, 7 facesbest surface share 100% at 2.5 m Where to stand

The eye that reaches the most

A higher eye buys the faces occlusion was hiding and loses design off the far end of the object, so "the best eye" is not a question with an answer until somebody says which of the two they are paying for. On three objects the answer is as high as possible; on a corridor with a doorway in it the two quantities cross and the best height is two and a bit metres.

where each reader's picture landsgoing up: risers67%going up: treads33%coming down: risersnothingcoming down: treads100%a flight of 9, eye at 1.65 m at each endthe two sets of faces do not overlap Where to stand

One flight, two pictures

From the top of a descending flight every riser faces away, so the design lands entirely on treads. From the foot of the same flight the risers take 68 per cent of the design at a median stretch of 1.4, and the treads take the rest at a median of 2.6. Give each reader the faces the other cannot use and one staircase carries two pictures, with no face asked to hold both.

10121416-1000100how far the distance point was misplaced, in pixelsthe distance the finished drawing is correct from, in cmas intendedevery point passes the reader's own test4/3 to 8e-15 Constructing a view

The slip that leaves no trace

A distance point put twenty-four pixels wrong moves the pavement by two and a half and leaves the reader's projective test reading exactly four thirds. The same slip on Alberti's section moves the drawing by the same amount and is caught, so the difference is not the size of the error — it is that one of them lands back on the set of correct drawings.

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