Stereo pair — where it appears
Named by 11 essays across 6 fields — each of them below, with the objects they name alongside it.
Far enough away, a pair is one eye
Hold the baseline and walk the scene away, and the parallax a single homography cannot explain falls as the distance to the power −0.968 — one over the distance, which says the ratio of baseline to depth is the whole of it. The recovered translation direction follows it down, from 3.3° at four metres to 74.5° at two hundred and fifty-six.
The depth a pair calls zero
Two eyes verged on a point agree — the same coordinate in both pictures — not on a plane at the fixation distance but on a circle through both eyes and that point. Found by bisection along 121 azimuths and fitted rather than assumed, it is a circle to 0.0000 cm; at 26° off centre it lies 23 cm nearer than a flat wall does.
One shutter, two views
A photograph with a mirror in it is a stereo pair, and a peculiarly well-behaved one. Its fundamental matrix is skew-symmetric, so both epipoles are the same point; that point is where the camera would see its own lens; and every line joining a mark to its reflection passes through it, to 1.4 × 10⁻¹² px. The baseline is twice the distance to the glass, which is the one number a single view cannot supply and a tape measure can.
Both coordinates agree on a circle and a line
Two eyes fixating a point straight ahead see their horizontal image coordinates agree on a whole vertical cylinder over the Vieth–Müller circle, the same radius at every height to the last bit. Their vertical coordinates agree on almost none of it — 7.35 px apart at 26° aside and 30 cm up, 29.26 px when the fixation is brought to 60 cm. The points where both agree are the circle and one vertical line, and the line is the axis of the motion that carries one eye onto the other.
A scroll through two slits ranges in a straight line
Draw a scroll twice, through a slit leaning 10° forward along the track and one leaning 10° back, and every point appears in both drawings on the same row, separated by 9.169 px for every metre of its depth — at four metres and at fifty-two. Depth is proportional to that separation rather than reciprocal to it, so a pixel of error costs 10.9 cm at every distance, averaging leaves no bias, and there is no range past which the depth runs off to infinity. The price is paid in roll: a 100 m scroll ranges nothing past 283.6 m.
Raise the gaze, and the line is gone
Turn two eyes 20° aside in the plane they share and the horopter keeps its vertical line — but the line stays in the median plane, 1.277 m ahead, not at the point being looked at. Raise the gaze as well and the rule by which each eye rolls decides the rest: Helmholtz's rule keeps a line; Listing's law and Fick's rule make the eyes' relative motion slide 3.93 mm and 7.09 mm along its axis, no point stays put, and the horopter becomes one curve.
A point under water has two depths
The apparent depth of a submerged point is not one number even along one line of sight. The rays it sends to an eye pass through two focal lines, and at 60° from the vertical a point 1.50 m down has an image 0.740 m down and another 0.320 m down. Two eyes side by side read the first, a head moving up and down reads the second, and a pair of eyes tilted between them reads neither — their two rays miss each other by as much as 6.39 mm.
The stick a stereo pair puts back
Two eyes side by side reconstruct a submerged stick exactly as the sagittal image — kinked 14.96° — and two eyes one above the other exactly as the tangential one, kinked 9.59°. Roll the baseline between them and the two rays to a point miss each other by up to 3.13 millimetres, past the 2.85 a pixel covers at that range, and the reconstruction is a third stick that is neither — 551 millimetres of a one-metre stick, with its tip at 0.405 metres against a true 0.866.
Two mirrors are three cameras
A photograph with two mirrors in it holds three views of the scene from three places, at baselines of 2.90, 3.10 and 2.26 metres. Two of the three pairwise geometries are mirror pairs and are skew; the third is a rotation by twice the angle between the mirrors, and it is not new evidence — five numbers read off the print rebuild it to 9.4 × 10⁻¹⁴ pixels, where a general three-view arrangement needs eighteen.
A stereo picture is drawn for a level head
Every stereo pair is drawn for two eyes level with each other — a point's two images share a row and differ only across it. Tilt the head 10° in front of a television and that difference turns partly vertical, 14.46 arcminutes for anything drawn at infinity, and the two sightlines to a point stop meeting. At a desk monitor the same fifteen-arcminute limit arrives at 2.58°.
A symmetric object is its own stereo pair
A building with a plane of symmetry photographed once gives fourteen correspondences whose joining lines meet at one point to 1.9 × 10⁻¹² pixels, a skew-symmetric matrix, and the object's whole shape to fifteen digits — with no mirror anywhere and no second exposure. What it does not give is the size, and the instrument that decides whether any of it applies is the same meeting point, which opens to 12.7 pixels when the symmetry is half a per cent out.
Named alongside it
The objects these essays reach for when they reach for this one.
BaselineBinocular disparityDisparityFundamental matrixTriangulationVergenceEpipoleHoropterMirror planeViewing positionApparent-depthAstigmatism