Concept

Orthographic projection — where it appears

A parallel projection along a direction perpendicular to the picture, so lengths across the ray draw at true size and the coordinate along it is dropped. It is the whole axonometric family's parent: choosing a direction fixes three foreshortenings whose squares always sum to two.

Named by 9 essays across 2 fields — each of them below, with the objects they name alongside it.

front view · 32 filledtop view · 36 filledside view · 36 filledthe largest solid with these views — 192 cellsand a solid with the same views — 64 cells6 × 6 × 6 cellsthe three views are identical; the solids differ by 128 cells

Three views do not fix the solid

A stepped block on a six-cell grid draws a front, a top and a side view. So does a solid with a third of its material, and so does one with more than the block has — 192 cells against 64, every filled square in all three views identical. The drawing office's triple bounds a part between two solids and does not determine it, and the gap runs to a factor of n.

parallel · Multiview
true length1.3928 mpoint viewthe edge is one pointtrue shape1.3232 m²one face, three ray directionseach step is a choice of direction, not a construction on the paper

The view that makes a line a point

Descriptive geometry's first drill is to look at an edge from a direction perpendicular to it, so it draws at true length, and then along it, so it draws as a point. Both are the same identity — the imaged length is the true length times the sine of the angle to the ray — and the sine holds to 1e-12 across the whole sweep of directions.

parallel · Auxiliary
horizonisometric — the same drawing, movedperspective — a different drawingcorrect from 23 cm, at 160 mm wideparallel: 4e-14 px · perspective: 87.2%

Nothing moves when the object does

Slide a box 3.2 m across the world and its parallel drawing is the same drawing translated 131.5 px — every edge the same length to 4e-14 px. The perspective drawing of the same move changes its edge lengths by 87.2%. One family's pictures depend on where a thing is; the other's do not, and almost everything the two families disagree about follows from that.

parallel · Translation
90°106°front view · 1.997 m²its own view · 2.900 m²area × 0.6886, the cosineworst corner out by 15.60°

The true shape of a cut

A plane through a box makes a hexagon of 2.8996 m². The front view draws it at 1.9966 m² — the true area times the cosine, 0.6886 — and gets its corners wrong as well, the worst by 15.60°, because a foreshortening scales one direction and not the other. The area is recoverable with one number and the angles are not, which is why a section gets a view of its own.

parallel · Auxiliary
2468-1-0.50000.5001position along the family the two pictures leave freehow far the solid is from the scene's own shape (stretch ratio)the sceneevery member redraws both pictures to 7e-16 mthe ambiguity is a family of solids, not a tolerance

What two parallel views leave free

Two perspective pictures give shape and no size. Two parallel pictures do not even give shape: the metric upgrade has six unknowns, two views supply six equations, and the system comes out rank five — a one-parameter family of solids that redraw both pictures to 7e-16 m. A third view closes it, and the mirror image survives every count.

parallel · Parallelrecovery
isometricdimetrictrimetricelevationx scalez scalea curve, not a squarethe third scale is not free

The dimetric the set square draws

An orthographic direction has two parameters and produces three axis scales, so the achievable triples are a surface rather than a list. The drawing office's dimetric — one axis at 1 in 8, the other at 7 in 8 — has the right three scales exactly and the wrong two angles, and the picture it makes is an oblique projection of a cube rather than an orthographic one.

parallel · Axonometric
the face's normal, drawnratio 0.8112 against the template's 0.5774tilt 0°major axis ⟂ the drawn normal

A circle off the coordinate planes

An ellipse template is cut at one ratio, and the ratio is the cosine of one angle: between a coordinate plane's normal and the direction of projection. A face tilted out of that plane needs a different ratio and — the half that gets drawn wrong even when the ratio is close — a major axis pointing somewhere else, perpendicular to the drawn normal rather than to any edge.

parallel · Isocircle
paper construction and projected shadow agree to 1e-16isometricone angle: 41.76°

The shadow rules that hold here

Drop the foot, run a line from the top at forty-five degrees, take the intersection: the drawing manual's shadow construction is exact in a parallel drawing, to arithmetic noise, at every point of the picture and with one set square. It is where the rule came from, and carrying it into a perspective picture is what broke it.

parallel · Parallelshadow
a single angle, 60°, for every partfits to 6.7e-13 px

No solid casts an aspective figure

Fitting the best single rigid view to an aspective figure — head and legs in profile, eye and shoulders turned square — misses its own marks by 2.6% of the drawn height, and no yaw does better than 3.0% in a full sweep. A genuine single-view drawing of the same body fits to 7.6e-13 pixels, and the five rotations recovered from the marks alone match the convention's own list to 0.0e+0°.

conventions · Aspective

Named alongside it

The objects these essays reach for when they reach for this one.

ForeshorteningParallel projectionAffine mapdegrees of freedomDrawing systemMultiview drawingStraightedge constructionTrue lengthAnisotropyAuxiliary viewDescriptive geometryElevation

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