The other systems
Parallel projection is not primitive perspective
The measurable difference between parallel and perspective projection, what each preserves, and why neither is a defective version of the other.
What isometric actually means
Isometric's axis scale of 0.8165, why it is √(2/3), and the three different things that all get called isometric.
The eye taken to infinity
Parallel projection as the limit of perspective as the eye recedes, why a long lens flattens, and what it means for a drawing to have no station point.
Which axis scales are possible
The sphere the achievable axis-scale triples lie on, why isometric's equal scales are forced to the square root of two-thirds, and how the identity separates the axonometric systems from the oblique ones.
Any three lines you draw are a cube
Pohlke's theorem as a closed-form recovery — the cube and the projection direction behind any three drawn axes, with the reprojection residual at 2e-16.
Oblique is a shear, and the shear is the whole system
Frontal fidelity and depth length obey r² + s² = 1 under orthographic projection; the oblique systems escape it by paying an obliquity the recovery can name.
A ruler on an isometric drawing
The anisotropy of a coordinate plane is what decides whether a ruler works — √3 on every isometric plane, exactly 1 on a military plan.
The drawing does not say which corner is nearer
The depth reversal counted as solutions to a recovery — two cubes per parallel drawing, and how fast a perspective picture eliminates the second.
The ellipse the drawing office draws
The four-centre approximation to an isometric circle, carried out and measured against the conic it stands in for.
Three views do not fix the solid
What a front-top-side triple of orthographic views determines about a solid, measured as the gap between the largest and smallest solids that draw the same three pictures.
The view that makes a line a point
The auxiliary view as a choice of projection direction rather than a construction on the paper, with the sine law that makes true length and point view two readings of one identity.
Nothing moves when the object does
Translation invariance as the defining behaviour of parallel projection, what it buys, what it costs, and the size–distance signal it deletes.
The true shape of a cut
What a standard view does to a cut through a solid, why the area is recoverable and the angles are not, and what the section view is for.
What two parallel views leave free
The affine factorisation of parallel views, the one-parameter relief family two views leave, and the reflection no number of parallel views removes.
The dimetric the set square draws
The axonometric systems as a two-parameter family on the sphere of axis scales, with the set-square dimetric measured against the direction it stands in for.
What one oblique drawing shows
The kernel of a parallel projection, the shear family every single drawing is consistent with, and what a cabinet drawing's half-length depth axis is and is not a claim about.
A circle off the coordinate planes
The image of a circle under a parallel projection, for a plane that is not a coordinate plane, and what a drawing-office template is actually a statement about.
The shadow rules that hold here
The paper construction of a shadow, exact in every parallel system because the drawing is a linear map, and the one system in which a ruler also reads the sun's altitude.
The drawing that gives the solid back
Recovering a solid from a single axonometric drawing by walking its edge graph, what the walk cannot reach, and why the correspondence rather than the picture is doing the work.
The ball a drawing does not draw round
The outline of a quadric under a parallel projection, computed from the same three matrix products a camera uses, with the exact aspect an oblique drawing gives a sphere and the centre every parallel drawing keeps.
No view draws a curved plate true
The true-shape view searched for over the whole sphere of directions on three patches, and the family of curves a developable has that a doubly curved surface does not.
The drawing and the development
What a parallel drawing of a developable surface preserves and what its development preserves, measured on the same plate, and why the two flat pictures are complementary rather than redundant.
A drawn fold has a phantom
The two dihedral angles one orthographic drawing of a hinged pair of plates is consistent with, the map between the true one and its phantom, and the one dihedral that is its own.
Two outlines are two curves
The contour generator of a curved surface under parallel projection, why it slides continuously where a polyhedron's silhouette jumps, and what that costs the transfer rule of multiview drawing.
A picture with no eye
What a design carried along a direction rather than from a point can reach on a faceted object, why the map onto each face becomes affine, and why no centre of projection still does not mean nothing hidden.
Nothing moves along the direction
The exact invariance that makes exploded and cutaway drawings possible, why the free direction is the kernel of the projection rather than the picture plane's normal, and what the same slide costs in perspective.
One face, one scale
The two singular values of the map from a design onto a face, why a parallel projection makes them constants of the face, and what a single number was hiding.
Two distances to infinity
How far back an eye has to stand before a design behaves like a parallel one, measured separately for the set of faces reached and for the places the marks land.