Concept

Homography — where it appears

The projective map between two planes, determined by four correspondences and preserving straightness and cross-ratio. It is what a shadow on a flat floor is, what a rectification undoes and what relates two pictures from one eye, so one piece of machinery answers three questions.

Named by 62 essays across 18 fields — each of them below, with the objects they name alongside it.

the picturethe same plane, rectifieddoor — 0.5068 widths (true 0.5068)sill — 0.3026 widths (true 0.3026)diagonal — 1.1766 widths (true 1.1766)worst error 4e-16 relativethe probes were not used to build the map

Flattening a façade out of the photograph

Four corners of a rectangle whose proportions are known are enough to undo the projection of one plane. After that the plane can be measured with a ruler — lengths, angles, areas, all of it — in units of the rectangle's own width, and lengths the map was never given come back to fifteen digits.

metrology · Rectify
parallel, 52° above the ground56% · 56% · 56%one eye, 14.5 m away49% · 56% · 49%a square metre of floor varies 1.000× against 1.535×spread across rooms: 0 against 6.2 points

Measuring a room off the page

A perspective picture of a floor has to be rectified before anything on it can be measured, and the rectification is a fit that amplifies the marking error. An oblique picture of the same floor is already rectified — the page is the plan, at one scale, and a ruler on the paper is a ruler on the ground.

conventions · Fukinuki
eye, 74° offgrey: the word before the projectionblack: the same word, projected

Anamorphosis is only a viewpoint

A smear on a wall that resolves into a skull when the viewer stands in one particular place off to the side. It is not a trick added to perspective — it is perspective, with the centre of projection put somewhere nobody would naturally stand, and it is the clearest demonstration there is that every picture has such a point.

viewing · Anamorph
recovered principal pointused to drawrecoveredgapfocal length853.90853.904e-15principal x345.0345.02e-12angle44.0°44.0°—correct from 20 cm, at 160 mm wide44° across

Recovering the camera from the picture it drew

Draw a box from a known camera, forget the camera, and get it back from the twelve drawn edges alone. Agreement to one part in 10¹⁵ is a statement about the geometry, because the only thing that crossed between the two halves was a list of line segments.

foundations · Recovery
the picturethe same plane, rectifiedacross — 0.6000 widths (true 0.6000)along — 0.7667 widths (true 0.7667)diagonal — 1.2023 widths (true 1.2023)worst error 1e-15 relativethe probes were not used to build the map

The plan hidden in the photograph

Rectifying the ground is the same operation as rectifying a wall, and it turns a photograph into a site plan. The horizon is not an input to it and comes out as a consequence — the plan's points at infinity land on it, at first order, which is the check that the plan is a plan and not a plausible warp.

metrology · Rectify
-10-50-2-10baseline (m, log scale)worst deviation in the recovered shape (log scale)exact pointsread to 1 pxat 2 mm: 4.7e-9 exact, 2.9e+1 read to 1 px6e+9× apart

A turn of the head is not a step sideways

The textbook says a short baseline makes reconstruction ill-conditioned. Measured, the algebra does not notice — a two-millimetre baseline recovers the courtyard to nine digits from exact marks. What fails is the ratio of baseline to reading error, and it fails without refusing.

depth · Baseline
the sheet, 150 × 105 mmthe eye, 52 mm up and 80 mm backgrey: the word standing upright · black: the same word on the paper142 mm from the sheet's middle

An anamorph at true size, on paper

An anamorph is the shadow of the intended picture, cast from the reader’s own eye. Every claim about a figure on a screen is quoted against an assumed display width, because nobody can know how wide a screen shows it; this one is not, because it ships a sheet in millimetres and states where to put an eye.

viewing · Anamorph
an anchorcorrect from 19 cm, at 160 mm wideflat 1e-13 px · rolled 30.5 px

A projection of a projection

Photograph a photograph and the composite map is a homography — four marks determine it and every other lands where they say, to 1e-13 px. Roll the print and the same four mispredict the rest by 30.5 px, which is why straightening a page of a thick book never quite works.

foundations · Composition
the far field — where the stitch was fitted2.2 m — 3.2 px out24 m — 0.3 px outthe sky registers to 1e-13 pxthe foreground does not — up to 3.2 px

The eye is a place, not a point

Rotate a camera about the wrong point and the sky still stitches perfectly while the foreground slides. The misregistration falls as one over the distance, exactly — which is what says the fault is the pivot and not the lens.

lens · Pupil
15° of yaw, 6° of pitch, 1.50 throw ratio81.3% of the panel reaches the corrected rectangleouter: the thrown quadrilateral · inner: what correction can keep18.7% of the panel discarded

A projector is a camera run backwards

Turn a projector fifteen degrees from square and it throws a trapezium; keystone correction cannot add light outside it, so it shrinks the picture until it fits and discards a sixth of the panel. And the instrument itself comes back out of the picture it threw — 2880 panel pixels recovered against 2880, by the function the wrong field wrote for hand-drawn cubes.

screen · Keystone
eye, on the axisa cone 29 cm across and 22 cm highthe design lies from 0.17 m to 0.47 m out

The cone that reads the floor

A conical mirror standing on a design turns it into a picture, and the map it performs is exact, one-to-one, and not a projectivity — a homography fitted to four of the marks returns those four to 7e-13 mm and puts the rest 2480 mm away, on a design 369 mm wide. The reason is that the cone turns the annulus inside out: the middle of the picture comes from the far edge of the floor and the rim from the near one.

mirrors · Conemirror
left pictureright pictureevery one of them fits every mark1.6e-6 px

A flat scene fixes no second eye

Eight marks on one plane leave the eight-point design matrix two ranks short, so a two-parameter family of fundamental matrices satisfies every mark exactly — three of its members are 1.41 apart after normalisation and all three fit to 1.6 × 10⁻⁶ pixels. The same photographs determine the plane's own map from four marks, to 5.9 × 10⁻¹³ pixels.

twoviews · Planar
481632641282560.3131030100how far away the scene is (m, log scale)pixels of parallax, and degrees of pose error (log scale)parallax, pxpose error, degreesparallax goes as distance to the -0.977 distances

Far enough away, a pair is one eye

Hold the baseline and walk the scene away, and the parallax a single homography cannot explain falls as the distance to the power −0.968 — one over the distance, which says the ratio of baseline to depth is the whole of it. The recovered translation direction follows it down, from 3.3° at four metres to 74.5° at two hundred and fifty-six.

manyviews · Degenerate
the outline, its shadow, and the outline recovered from itcorrect from 20 cm, at 160 mm widerecovered to 4e-16 m

A shadow can be un-cast

A shadow looks like a lossy record — a flattened smear with the shape half thrown away. It is nothing of the kind. The map from the occluder's plane to the floor is a plane projectivity, so it has an inverse, and the outline comes back out of its own shadow exactly. What breaks it is not the light and not the shape: it is the floor not being flat.

light · Shadowinverse
correct from 20 cm, at 160 mm wideverticals converge 3.59° · horizon 213 px off centre

The plane is a choice

A projection has a centre and a surface, and they move independently. Keep the eye and turn the picture plane and every point of any scene lands where one 3×3 matrix says, to 2.5e-13 px. Move the eye instead and the matrix fitted to four points is exact at those four and out by 32.0 px everywhere else. The first is a homography of the picture; the second is parallax, and nothing about the picture can undo it.

construction · Planechoice
worst 1e-13 px outcorrect from 17 cm, at 160 mm wide3 × 3 tiles

A tile is an off-centre frustum

Rendering a picture in tiles is exact, and the way to do it is one line of arithmetic: a tile's sides are the whole frustum's sides read at the tile's own pixel bounds. Aiming the camera at each tile instead is defensible at every step and is a different picture, out by about a tenth of a tile whatever the tile size.

pipeline · Tiling
the seatcentre of curvatureR = 1000 mm · seat at 650 mm51.4 px off a homography

The screen is a picture surface too

A curved television is one of the six named picture surfaces sitting in a living room, and from its own axis it delivers azimuth in proportion to the picture, exactly. What it is shown is a rectilinear picture from a sofa, and the difference is not a matter of degree — a flat screen from any seat shows a homography of the intended picture, so it is a correct picture of a transformed scene, and a curved one shows a map that is not a homography from any seat at all.

screen · Curvedscreen
0306090-3-2-1out-of-plane spread, as a fraction of the scene's own extent (powers of ten)error in the recovered translation direction, in degreeswith 0.3 px of reading errorexact marksthe geometry is a step and the measurement is a slope9 reliefs

How flat is flat enough

With exact marks the transition has no width at all — 84° of pose error at exactly coplanar and 0.000° at eight parts in ten thousand of relief. Put three tenths of a pixel of reading error in and the same sweep becomes a slope three decades wide, crossing into usefulness when the out-of-plane parallax reaches about ten times the marking error.

twoviews · Planar
projectiveaffinemetricmidpointtwo equal sidesa right anglecross-ratioprojective———1.333333333affine0.500000——1.333333333metric0.5000001.00000090.000°1.333333333— means the stage does not determine it at allcross-ratio 1.333333 throughout

What one picture of a plane determines

A photograph of a tiled floor fixes that floor's geometry up to a projectivity, and no further. Supplying the horizon buys back the midpoint — exactly, and nothing else. Supplying the image of one circle buys the right angle and the ratio of two lengths at right angles. Three stages, three prices, and a quantity a stage does not determine has no value rather than a wrong one.

foundations · Stratification
floorpicture planeeye level — no mark above thiseye · 1.62 m up, 2.40 m backthe ground line, seen from abovethe mark runs to 3.00 ma point 1.62 m up casts no mark at all

A floor anamorph is three numbers

An anamorph is described everywhere as a picture stretched until only one viewpoint can read it, which says what it looks like and nothing about what it is. Cast one onto a floor and fit a map to the marks, and the map turns out to be a planar homology — a line of fixed points, one point off it, and a single ratio. Those three numbers are not a description of the eye. They are the eye.

viewing · Anamorphmap
corrected from the picture — 0e+0° between the verticalscorrect from 20 cm, at 160 mm wideagrees with a level camera at the same eye to 3e-13 px

Straightening does not move the eye

Correct a photograph's converging verticals and what comes out agrees with a level camera at the same point — one the correction was never shown — to 3e-13 px, with the verticals parallel to 0e+0°. The cross-ratio of four points along a ground line reads 1.3333 before and after, so the corrected picture measures exactly what the original measured, from exactly where the original was taken and nowhere else.

construction · Keystone
the seat the picture came fromthe screen, in planthe room sampledcurved monitor, 1 px of tolerance0.0% of the room inside

The screen that names the seat

A flat screen shows a homography of the intended picture from every seat in the room, and an observer's own framing is free to be a homography too — so a flat screen's picture is consistent with every seat there is. A curved one is not, and the seat comes back out of the picture in all three directions, in units of the screen's own radius.

screen · Curvedscreen
-1012-0.25000.2500.5000.750how many pixels of departure are allowed, log₁₀the volume of acceptable seats, log₁₀ cm³11×4 mm184×58 mmcurved monitor, the acceptable seats as a solidfitted exponent 2.978 against a cube law's 3

The seats a screen will accept

Collect the seats whose picture is within a pixel of the one intended and the result is a solid — half a cubic centimetre in front of a curved desk monitor, a litre in front of a curved television. Ten times the tolerance is a thousand times the room, which is the pavement anamorph's own law arriving on an object that has nothing else in common with it.

screen · Curvedscreen
principal point moved 22.30 px · focal length 0.584 px shorterlines straight to 1e-13 px

A tilted sensor is not a distortion

Tilt a sensor 3° out of square with its lens and every point of the picture moves — up to 7.5 px on the frame drawn here — yet every straight line stays straight to 10⁻¹³ px and the cross-ratio survives to 10⁻¹⁶. The picture is an ordinary pinhole picture whose principal point has moved 22.30 px. A calibration that frees its principal point absorbs it exactly; one that holds the principal point and reaches for tangential distortion terms leaves 1.87 px, and used as a correction it bends straight rows by 4 px.

lens · Distortion
a flat floor3e-13 mma homology — four points determine ita dished floor5.67 mmnot a homologya ridged floor9.07 mmnot a homologya floor with a step74.95 mmnot a homologyworst error of the predicted pointsexact at the four fitted, on every surface

The floor that is not a plane

A shadow on a flat floor is a homology, so four marks determine the whole map and the rest of the outline comes back exactly. Dish the floor and the same four marks mispredict the rest by 5.67 mm; ridge it and 9.07 mm; put a step in it — two planes, each of them exactly a homology — and 74.95 mm. The receiver's shape is what breaks the projective description, and it breaks it worst where the surface is flattest.

light · Curvedreceiver
0102030400123how wide the audience is (m)the worst seat, in pixels of departure14.1 px per metrea flat panel of the same sizecurved television, the best single pre-warpthe flat panel's line is the axis

One picture and three people

A curved screen can be pre-warped for one seat, and the search over which seat to choose returns the middle one to a quarter of a per cent — there is nothing to be clever about. What the correction buys the sofa as a whole is six per cent, and the worst seat grows at fourteen pixels for every metre of audience, with no width at which it is zero except one person.

screen · Curvedscreen
barrel vaulteye · 1.62 mon the floor1e-12 mmon the vault529.4 mmworst miss of the best homography, log scalevault radius 4.0 m7.7% of the extent, against 4e-14%

The ceiling that is not a plane

Paint the same design for the same eye onto a floor and onto a barrel vault, then fit the best possible homography to each set of marks. On the floor it misses by femtometres, because the map is a collineation and four marks determine every other. On the vault it misses by half a metre, and no choice of four marks helps — which is where every projective construction made for a floor stops applying.

viewing · Vaultanamorph
35.08°correct from 16 cm, at 160 mm widetwo maps, meeting at 35.08°

A shadow across an edge

A straight rod's shadow crossing the crease between floor and wall is two straight pieces, each dead straight to 1e-15 m, meeting at 35.08°. The corner is a fact about the room and not about the rod. Fit the floor's map from four marks and apply it across the whole shadow and the part on the wall comes back up to 78.9 cm from the object — the wrong map, applied confidently.

light · Shadowseam
111 mm outcorrect from 21 cm, at 160 mm wide1e-12 mm with the floor · 111 mm without

Undoing a picture made on a curve

Three rounds of work here have measured what a curved receiving surface costs going forward — 5.67 mm on a dish, 9.07 mm on a ridge, 529.4 mm on a vault. None of them asked whether the design can be got back. It can, exactly, and the price is stated precisely: you have to supply the surface. Told the floor, the recovery returns a design to 1.1e-12 mm; told nothing, and fitting the four marks every rectification tool fits, it is 111 mm out.

curved · Curvedrectify
-10100.5001the screen's radius, log₁₀ metresvertical difference between the eyes, log₁₀ arcminutesa stated fusion limit, 15′eyes 63 mm apart, at each screen's own sitting distanceunder the limit throughout

What the two eyes are sent

A reader's eyes are two seats sixty-three millimetres apart, so a curved screen delivers each of them a different map — and the part of the difference no homography absorbs is binocular evidence of the glass. Turned into a depth it comes back as the screen's own sag, 49 millimetres against 47 on a television, by a route that never saw the radius.

screen · Stereodisplay
the photographthe ground, rectified5.205 m²four marks fix the plane; the shoelace does the rest1.8e-14

An area, out of one photograph

A patch of ground comes back at 5.205 m² from one photograph, to 1.8 × 10⁻¹⁴, through a homography built from four marks and their four known positions. What is worth knowing is how it degrades — the patch's extent across the picture is read with an error growing as the depth, its extent into the picture with an error growing as the depth squared, and at twenty-eight metres the two are sixteen times apart — which is the depth divided by the camera's height.

metrology · Area
the second pictureepipole22 parallax lines miss the epipole by at most 1.7e-10 pxsecond camera stepped forward

Two marks off a known plane find the other eye

Map a courtyard's ground from one picture into the other, and every raised mark lands somewhere the map did not send it — displaced along a line through the image of the other camera, to a fifth of a billionth of a pixel. Two such marks put that image where it is, and with it the whole epipolar geometry.

twoviews · Planar
horizonthe horizon does not cut the circle — the pair is complexrectified from the two points aloneangles: 2.2e-13°ratios: 5.6e-15length: —circle of radius 1.05 ma dash is a quantity two points cannot buy

The two points a picture hides

The stratification rung says a photograph of a plane is projective, becomes affine when the vanishing line is known, and becomes metric with one more fact. The one more fact has a size and a shape: it is two points, complex conjugates on the vanishing line, and a rectification built from those two and nothing else returns every world angle to a tenth of a picodegree and every ratio of lengths to five parts in a quadrillion — and refuses to name a length.

foundations · Circularpoints
025507510010203040how wrong the assumed curvature is, as a % of the true oneworst error in the recovered design (mm)0.91% buys 1 mma a ridged floor, k = 0.0644.0 mm at 41% out

How well the floor has to be known

“Supply the surface” is an instruction with no number in it, and an instruction with no number is a wish. Here is the number: the error in the recovered design is very nearly proportional to the error in the assumed curvature — the constant varies by 1.4% across a twentyfold range — so about nine parts in a thousand of the curvature buys one millimetre on a design 1800 mm wide, and 40% out costs 43.5 mm.

curved · Curvedrectify
5e-14°2.65°0.59°correct from 16 cm, at 160 mm wideaxle solid, minor axis dashed · 2.65° at the edge

The minor axis is not the axle

A wheel's perspective ellipse is supposed to have its short axis along the axle, and it does — on the principal ray, to 5e-14 degrees, and nowhere else. Off it the two part by 5.95 degrees on an ordinary frame while the drawn curves stay 0.98 px apart. A sphere obeys a rule of exactly the same shape and obeys it everywhere, which is why nobody caught the difference.

wrong · Wheel
x axis, 54.7° off1.58°y axis, 63.5° off3.39°z axis, 46.9° off1.45°the frame's best rotation1.14°the recovered camera's turn3.37°wedge 2° · focal 1.33% short · principal point 16.6 pxframe mispredicted by 14.7 px

A wedge of glass turns the camera behind it

A pane with parallel faces moves every point and no direction, so the camera recovered through a window is the camera that took the picture. Tilt one face 2° and every direction turns, by 1.04° on the axis and 1.67° forty degrees off it. The best rotation of the frame, 1.14°, still leaves 0.94 px, and no homography does much better, so the picture is no longer a projection from the camera's centre. The camera recovered from three vanishing points through the same glass is turned 3.37° — three times as far — because vanishing points lie where the glass bends most.

refraction · Slab
undone: near 3e-12 px · far 3e-12 pxturning 1 rad/s

A turning frame can be straightened; a travelling one cannot

Read a frame row by row while the camera turns at a radian a second and every point is 21 px from where a global shutter would put it, at every depth alike. Turn each row's rays back and every point returns to six trillionths of a pixel, with no depth known. Travel at 3 m/s instead, and the best correction that needs no depth is exact at one distance and 21 px wrong at 2 m.

sensor · Rolling
-7.50-5-2.5000123how far the projector stands from the eye, log₁₀ mmwhat the seat is left with, log₁₀ pixels1 pxcurved television as a wall, the seat at 3 ma pixel by 50 mm · exact at zero

A projector in the viewer's eye

A projector paints a wall along its own rays, so from the projector's own position the wall's shape is invisible — exactly, on a cylinder, on a dome and on a plane alike. Move a hand's breadth away and the residual is pixels. The one place a projector can stand and ignore the shape of what it is throwing onto is the eye of the person watching.

screen · Keystone
010200.8000.90011.101.20the assumed aspect, as a multiple of the true onethe error — degrees for the angle, per cent for the lengththe angle, in degreesa length into the pictureone wrong assumption, three quantitiesshape and size are different facts

An angle on the ground

An angle needs no length at all — it is scale-free, so the one thing a single view cannot give is not the thing an angle wants. What it wants instead is the plane's shape, and the difference is measurable — assume the reference rectangle's aspect a quarter wrong and the angle moves 11.5°, a length running into the picture is out by exactly that quarter, and a length along the reference's own direction does not move at all.

metrology · Rectify
centrefaint dots: before · solid: afterhomologyratio 2.4000

What a flat map leaves alone

A projectivity of the plane is eight numbers in a matrix, and reading them tells a reader nothing. What it does is decided by its fixed points, and there are exactly three cases: three isolated fixed points, or a whole line of them with one point off it, or a whole line of them with the point fallen onto it. The middle case has five numbers instead of eight and every point slides along a line, and it is what most of the maps this site builds turn out to be.

foundations · Fixedstructure
025507505001e+31.5e+3how far along the sofa the viewer sits, in millimetreshow far a mark is from where it was drawn to be seen, in arcminutesthe matched picturean ordinary flat picturethey crosscurved television, along the sofacrossing at 400 mm

Matching buys one seat

Feeding a curved screen its own picture surface makes the picture exact at one point and worse everywhere else than the flat picture it replaced. Forty centimetres along the sofa the two cross, and past that the matched picture is the worse of the pair — because a flat picture is mediocre everywhere and a matched one is perfect at a point and falls away from it faster.

screen · Matched
left, rectifiedright, rectifiedrows agree to 1.1e-13 px · points to 3.1e-14 mturned 0° about the baseline

Rectification is a family, not an operation

Turn both pictures of a pair so their epipolar lines become shared rows. A turn about the line between the eyes and a focal length are left free, and every choice puts all 44 matches on common rows to a tenth of a trillionth of a pixel and every point back where it was. What the choices disagree about is the pixels — one stretches its pictures unevenly by 1.77, another by 4.86.

twoviews · Epipolar
5710142028400.31310distance along the floor from below the eye (m, log scale)pixels one shadow-map texel spans on screen (log scale)1 pxlamp beside the eyelamp 30 m overheadlamp 40 m ahead, facing backmeasured against the closed form: 4e-91024-texel map · eye 1.7 m · 50° field

A shadow map's texels land by two distances and two cosines

A renderer finds its shadows by taking a second picture from the lamp and storing a depth in every texel. Each texel reaches the screen through the surface it falls on, and how many pixels it covers there is a closed form — two focal lengths, two distances and two cosines. From a lamp beside the eye every texel lands at 0.79 px; from a lamp 40 m ahead facing back, the same map lands texels of 8.69 px on the floor 5 m out.

pipeline · Shadowmap
constructionfixed structurea shadow, ground to floorhomology · ratio 0.6719a floor anamorphhomology · ratio -1.4815a mirror in a vertical planehomology · ratio -1.0000a rectificationgeneral · three fixed points3 of 4 are centrala line of fixed points is what they share

Three constructions, one map

A shadow cast on a floor, an anamorph painted on one, and a reflection in a mirror are usually treated as three different subjects, each with its own derivation and its own figure. Decomposed into their fixed points and lines, three of them are the same kind of map — a central collineation with a line of fixed points — and the fourth, a rectification, is not. That difference separates changing where a picture is seen from, from changing one picture into another.

foundations · Centralmaps
-2024-0.500-0.25000.2500.500where the viewer sits, as a fraction of the sitting distance (log₁₀)the two eyes' vertical disagreement, in arcminutes (log₁₀)15′ fusion limitthe raw differencewhat a common frame leavesthe sitting distancecurved monitor, against the chairlimit at 29 cm

The distance at which the eyes part

The two eyes' disagreement on a curved screen was measured at each screen's own sitting distance and reported as a null result. The sitting distance is a parameter and the chair moves — swept, the raw difference falls like the cube of it and the residual like the fourth power, and a viewer twenty-nine centimetres from a curved monitor crosses the fusion limit the null result was quoted against.

screen · Stereodisplay
near and short3.68%0.5 m, 126 pxnear and long2.84%4.0 m, 1088 pxat the unknown's depth3.95%1.4 m, 154 pxfar and long8.36%5.2 m, 241 pxthe spread of the answer, per candidateshorter is better

Which reference to measure from

Given four candidate scale bars in one photograph, the best is not the longest and not the nearest — it is the longest in the picture. A five-point-two metre bar near the horizon is the longest thing in the scene and the worst reference in it; a four metre bar close to the camera is the best. Walk one bar outward and the term it controls falls as one over its length in pixels, with a fitted exponent of −1.08.

metrology · Uncertainty
the second picture0.650.710.431.421.6122 raised marks, disc size: the coefficient on the epipolek ∝ h/Z to 4e-14

A parallax length is a height over a depth

After a known plane's map, every raised mark's displacement points at the other camera's image, and its length carries the mark's height above the plane over its depth — but not as the ratio of lengths it looks like. That ratio departs from the point's own number by up to 45 per cent. Read as a coefficient on the epipole, the same length gives height over depth from the first camera to four parts in a hundred trillion, the same from every second picture.

twoviews · Planar
the whole picture, one density9530²the frustum fitted to the floor7322²the best projective warp of its rows897²the best warp of its rows, any shape840²one texel per pixel of the floor385²the same, with a wall at every point502²facing lamp, floor to 60 m, no texel over a pixel · log scale÷113 by one warp

One warped shadow map, and what it cannot reach

The lamp facing the eye needed a shadow map 9,530 texels square — 90.8 million texels — for none of them to land on the near floor larger than a pixel. Fitted to the floor and warped by one projective parameter, the same map needs 805 thousand; nothing can do better than one texel per pixel of the eye's picture, 148 thousand. What stays out of reach is not the cosine of a surface, which a warp absorbs, but two surfaces that want different densities along one ray from the lamp.

pipeline · Shadowmap
horizon25withheldfive marks fitted, one withheldcorrect from 26 cm, at 160 mm widethe withheld mark is 2e-13 px off the fitted conic

Five marks and the sixth

Five points determine a conic exactly — five coefficients up to scale, five equations, nothing left over — so a fit through five marks on a photograph is not a fit at all. The sixth mark, withheld, lands on the curve to 1.9e-13 px. And the moment a sixth mark is used, the arithmetic changes character completely: it becomes a least-squares problem, and the residual starts telling you something the five could never say.

foundations · Fiveconic
second eye1% error5% error20% errordisc area ∝ error10 m past30 m pastprobes 1 m up · marks read to 1 px · 60 trialscameras side by side

A plane's coefficient reaches as far as its parallax

After a known plane's map, every raised point's displacement is its height over its depth, read as a coefficient on the epipole — exactly, for any point either picture sees. The worry was that the number would be local, good only near the floor whose marks fixed the map. Read to a pixel, it is not a distance on the floor that runs out. It is a length in the picture: the point's error is about 260 per cent over its parallax in pixels, wherever the point stands.

twoviews · Planar
the frustum fitted to the floor53.61 millionits rows re-spaced, one parameter805 thousandits rows re-spaced, any shape706 thousanda true perspective, one parameter752 thousanda full projective warp154 thousandone texel per pixel of the floor148 thousandlamp 40 m ahead, facing back, floor to 60 m, no texel over a pixel · log scale÷4.6 over any row warp

One homography makes a shadow map the eye's picture

A shadow map for a lamp facing the eye needed 706 thousand texels however its rows were re-spaced, nearly five times the one texel per pixel no map can beat. Warp the whole map by a projective transformation, not only its rows, and it needs 154 thousand — within five per cent of the bound — and every texel, carried into the eye's picture, lands at one pixel. The reason is exact: the eye's picture of a floor and the lamp's picture of the same floor are one homography apart.

pipeline · Shadowmap
the centre of curvature, 4.0 mthe sitting distance, 2.6 mno single viewpoint — the rays miss by nothing — this is a plan of a room319′ out where people sit

Drawn for the cylinder, shown on the cylinder

Four essays in this collection have named the arrangement where a picture's surface and a screen's surface are the same surface, and none has run it. It is exact — a tenth of a millionth of an arcminute — and the exactness is not the finding. Three separate things have to be true at once, and a curved television's own maker prints a sitting distance where the first of them is out by five degrees.

curved · Matched
face 15.75×1.00× parallelface 21.41×1.00× parallelface 31.34×1.00× parallelface 41.13×1.00× parallelface 51.05×1.00× parallelface 61.03×1.00× parallelface 71.00×1.00× parallelface 81.00×1.00× parallelthe spread of scale within one faceparallel: 1.000000×

One face, one scale

A design carried from a point onto a flat face varies in scale by nearly six across that one face; the same design carried along a direction varies by 1.000000000. The stretch is reported here as the two singular values of the local map rather than as one directional difference, which is the honest form and which the previous round owed.

parallel · Noeye
0204060204060how oblique the view of the plane is (°)what one pixel costs, against its cost at 20°a ratio of lengths — affinean angle — metric1 px on four corners, one homographya cross-ratio moves by 0e+0

The ladder of assumptions is a ladder of conditioning

Push the four corners of a board by one pixel and read three quantities through the one recovered map. A cross-ratio does not move at all — it is read in the picture and never went through the map. A ratio of parallel lengths moves by a tenth of a per cent at twenty degrees of obliquity and by 1.6 per cent at seventy-eight. An angle moves by sixteen thousandths of a degree and by nine tenths. The stratification ladder is usually taught as a hierarchy of what is assumed; it is also a hierarchy of what a pixel costs.

foundations · Stratification
lamp, 36 cmthe card's edgecorrect from 17 cm, at 160 mm widea flat floor · band 1.44 m

A soft shadow on a curved floor is not the lamp's image

On a flat floor the soft edge a lamp with a size casts is exactly the lamp's own image, cast through the occluder's edge as though through a pinhole. On a floor with a step the same construction lands 1.047 m off the line that fits a flat one, and on a dished floor the image's own shape departs by 0.0453 of the lamp's width even where its overall span barely moves.

light · Penumbra
projectorthe seatcorrect from 19 cm, at 160 mm wide23.6° worst

A projector that is not at the dome's centre

A projector 0.40 of a dome's radius off centre puts its own picture up to 23.6 degrees from where it belongs, and the pre-warp that corrects it is exact for one seat and only one. Two metres from that seat costs 11.5 degrees of the same displacement, wherever the projector itself stands — because the correction never knew where the projector was in the first place.

curved · Dome
correct from 14 cm, at 160 mm wide12×12 cells · worst 1.57 px

Copying square by square

The taught grid workflow sets a pavement's cell corners out exactly and then fills each cell by eye, and the corners are right while the fill is not — 3.30 px on a picture 690 across at eight cells, falling as the square of the cell. On a wall square to the camera the same fill reads 3e-13 px, which is why the method feels reliable.

construction · Gridcopy
the point at infinity0ABCDA-1.40B-0.30C0.80the same four, on a straight line1 of the four is off the endthe chords crosscross-ratio -0.9469

A line is a closed curve

The point at infinity is an ordinary point, so a projective line is a circle — and the consequence is about order. Betweenness broke in 21.1 per cent of ten thousand random projectivities and separation in none of them, and the zero is a reading rather than a blind instrument because a fold of the same circle breaks it 3,522 times.

foundations · Pline
horizontread 1correct from 14 cm, at 160 mm wideelliptic · trace² 2.0000 · back after 4

Three kinds of map on a row of posts

A projectivity of a line has two fixed points, one, or none, and every one of the three is a picture this collection already draws. The three orbits are told apart by where they go — one piles onto a fixed point, one crawls, and the third returns after six steps and is 1.9e-11 pixels from where it started.

foundations · Classify
S₁S₂abclean 24° · centre at 0.45 along the joinprobe closes to 1.2e-13 px

Every projectivity is two perspectivities

A perspectivity is what one eye does between two lines, and two of them compose to any projectivity at all. The construction closes on a point nobody used to 1.4e-14 pixels, both of its free choices move the second centre 663 pixels across the picture, and the composite does not move at all.

foundations · Perspectivity
horizonthe post, and the post behind the eyecorrect from 14 cm, at 160 mm wideone mark to 6.4e-14 px · off-eye centre 51 px away

The picture contains what is behind the camera

A pinhole maps a direction, and a line has one direction, so a point behind the eye lands on exactly the same mark as its reflection in front — here to 6.4e-14 pixels. The sign the division throws away is why cheirality is a fact supplied from outside the picture rather than measured in it.

foundations · Behind
the centrethe axiscorrect from 22 cm, at 160 mm widedihedral 16° · meets 1.0e-14 m off the line

The theorem that is obvious one dimension up

Desargues in the plane needs a proof and in space needs none — two triangles in different planes have their corresponding sides meeting on the line where the planes cross, and the meets land 1.0e-14 metres off it. The plane figure is a shadow of the spatial one, and five different solids cast the same photograph to 2.0e-12 pixels.

foundations · Desargues

Named alongside it

The objects these essays reach for when they reach for this one.

Projective mapRectificationResidualVanishing pointAnamorphosiscentre of projectionConditioningCross-ratioPicture planeDemonstrationParallaxPicture surface

All concepts