Distance point — where it appears
Named by 9 essays across 3 fields — each of them below, with the objects they name alongside it.
The point you have to stand at
A perspective picture is a projection through a centre, and scaling that centre's distance to the width the picture is actually shown at gives a distance in centimetres. Shown 160 mm wide, a 40° picture is correct from 22 cm and a 90° one from 8 cm. Nobody stands there, and that single fact explains most of what gets called distortion.
The distance point is the viewing distance, drawn
There is exactly one place in the whole classical apparatus where the distance from the eye to the picture appears as a length on the page, and it is the offset from the centric point to the distance point. Everything this site exists to compute was drawn in the fifteenth century, on the horizon, and nobody said what it was.
A floor anamorph is three numbers
An anamorph is described everywhere as a picture stretched until only one viewpoint can read it, which says what it looks like and nothing about what it is. Cast one onto a floor and fit a map to the marks, and the map turns out to be a planar homology — a line of fixed points, one point off it, and a single ratio. Those three numbers are not a description of the eye. They are the eye.
Three procedures, one panel
Alberti's lateral section, the distance-point construction and a pinhole camera put every transversal at the same pixel — and every reading of the finished drawing therefore returns the same number for all three. The methods are distinguishable on the desk and indistinguishable on the panel, which is the fact any attribution has to start from.
The slip that leaves no trace
A distance point put twenty-four pixels wrong moves the pavement by two and a half and leaves the reader's projective test reading exactly four thirds. The same slip on Alberti's section moves the drawing by the same amount and is caught, so the difference is not the size of the error — it is that one of them lands back on the set of correct drawings.
One hand step each
Every classical perspective construction has exactly one step a person performs by hand, and the four constructions perform four different steps. That single difference decides everything a finished drawing can say about its maker, because the answers are identical and only the mistakes are not.
Two rules for one pavement
Vignola set out two rules for laying a tiled floor and asserted that they agree. Executed from the same ground line and the same free parameter they agree to 2e-13 px; executed from the numbers their own wordings invite they part by 24 px. The quantity that separates them is the distance the reader has to stand at, and neither rule names it.
A measuring point for a ramp
Stepping true distances along a receding line needs a measuring point, and every printed rule puts it on the horizon. On a 1 in 6.0 ramp the ramp's own point lands every tread to 1.2e-13 pixels and the ground's puts the sixth one-metre tread at 2.57 metres instead of six. A halfway construction separates the two halves of the mistake, and the wrong radius costs 0.083 metres of the 3.43.
The rule is exact for a floor that lengthens
The constant-ratio rule for spacing receding boards is an exact perspective — to the last digit, on the panel's own horizon — of a floor whose boards grow by the inverse of the ratio, 0.74 braccia deep at the front and 1.31 at the back on an eight-braccio pavement. The orthogonals agree with that floor. What says the tiles were meant to be square is a diagonal, which bends 8.1 pixels off straight where the reader's fitting test finds a sixth of one.
Named alongside it
The objects these essays reach for when they reach for this one.
Viewing distanceTransversalStation pointHorizonMeasuring pointProcedureAttributioncostruzione legittimaProjective invariantResidualVanishing pointCentric point