Concept

Contour generator — where it appears

The curve on a smooth surface where the surface turns away from a given point — the set where the outward normal is perpendicular to the ray from that point. Its shadow is the edge of the cast shadow, and it is a different curve for the lamp than for the eye.

Named by 14 essays across 6 fields — each of them below, with the objects they name alongside it.

hull 3.1098 · object 2.9193 · floor 3.07498 outlinesthe notch survives all of them

The dish no outline reaches

An outline is a pair of numbers per direction and nothing more, so a shape built from outlines has two errors that behave differently. The part outside the convex hull falls as one over the square of the view count. The part inside a concavity is the same area at four views and at a hundred and twenty-eight, because no pair of supporting lines ever reaches into a bite.

metrology · Visualhull
correct from 16 cm, at 160 mm wide35 px from the major axis

A cylinder has two different ends

The two end circles of a cylinder image as two different ellipses — 14.4° apart in the direction of their major axes and 0.918 against 0.839 in aspect — and the outline's straight sides touch neither of them where its major axis ends, missing by 28° round the ellipse and 35 pixels. Walking the cylinder away removes the difference between the ends and does not remove the offset of the touch, which settles at 7.3° off the principal ray and at nothing on it.

wrong · Wheel
the cornercorrect from 19 cm, at 160 mm wide46° across

A wire with a corner in its shadow

A bent wire has no corner anywhere on it, and its shadow has one. The lamps that do it are not a coincidence — they are a surface in the room, two-dimensional, made of the wire's own tangent lines, and a lamp being carried across the room passes through it.

light · Curveshadow
88.9° between the two circlescorrect from 23 cm, at 160 mm widelamp 2.6 m · shadow circle at 80.0°

The edge of a shadow is drawn on the object

The outline of a cast shadow is the image of a curve, and the curve is on the caster. It is not painted there: it slides when the lamp moves, it is not the outline the camera sees, and the two coincide only in the arrangement where no shadow is visible at all.

light · Silhouette
1 holetilt 0°closes at 71.3°

A hole is not preserved

The shadow of a connected object is connected — always, at every lamp position, and for a reason with no geometry in it. A hole survives in neither direction: a ring's shadow closes up at a computable tilt, and an object with no hole in it casts a shadow that has one.

light · Shadowtopology
horizonfaces the eye, gets nothingfaces the eye, gets nothingcorrect from 21 cm, at 160 mm wide4 facing faces unreached · 3.24 m²

Facing the reader is not being reachable

A face turns toward the eye or it does not, and that is a dot product any reader can compute. Whether the eye’s rays actually land on it is a different question with a different answer — on a seating rake, three faces of ten that face the reader receive nothing, and they are 27 per cent of the facing area. On a corner the same test loses nothing at all, which is what makes the gap occlusion rather than arithmetic.

viewing · Anamorph
correct from 8 cm, at 160 mm widestretch 1.358 · centres 4.28 px

The ball at the edge of the frame

A ball photographed near the edge of a wide picture is not drawn as a circle. It is an ellipse, longer along the radius from the centre of the picture than across it, and the centre of that ellipse is not the image of the centre of the ball. Both are properties of the flat sheet the picture is on, and an exact pinhole produces both.

foundations · Quadric
correct from 18 cm, at 160 mm wideoutline from the duals · ellipse

Every quadric has one outline

The curve where a solid turns away from the eye is the section of the solid by one plane — the eye's polar plane — and the outline is three matrix products with no sampling in them. It works for a ball, a dish and a hyperboloid, and it fails for a cone, whose dual outline collapses to a single point and forgets which two lines pass through it.

foundations · Quadric
frontierthe transfer joins points 1.414 R apartone ball, two outlinesmeeting in exactly two points

Two outlines are two curves

The whole method of multiview drawing is the transfer line — a feature at a position in the front view is at the same position along that axis in the top view. On a flat-faced solid the feature is a vertex and the rule is exact. On a ball the two views draw two different great circles, meeting in exactly two points, and the transfer line joins places that are √2 radii apart.

parallel · Parallelquadric
lamp, 1.36 mcorrect from 20 cm, at 160 mm wide2 pieces · 1.6 m back

Where a shadow splits in two

A gantry's shadow is two pieces at a lamp height of 1.36 m, and the crossing to one piece happens at a tangency running the whole length of the beam rather than at a point — the same plane that meets a ball at an aspect of 1.00 to 1 meets the beam at 1736 to 1, and a grid finds the true crossing height to a fitted exponent of 1.00 as it is refined. A ring tipped 70° keeps its hole for a completely unrelated reason, closing only at 71.34°, which is the warning that a shadow's topology changes at a tangency names two different accidents rather than one.

light · Shadowtopology
lamp 11 lampwedge holds 10.50× the object

How many shadows determine the object

One lamp's shadow says only that a convex section lies inside a wedge 10.5 times its own area; four already cut that down to 1.17 times, and 128 close a convex section's boundary to 0.10 mm everywhere. The identical sweep on a section with a bite taken out of it stalls at 70.3 mm, 675 times worse, because an outline is the boundary of the smallest convex body with that shadow and no direction ever sees inside a concavity.

light · Silhouette
correct from 22 cm, at 160 mm wide181 cast crossings

A dent breaks the terminator

A ball's lit boundary is one closed curve, 313.2 cm around; press a dimple into its top and, at 45° of elevation, the walk that traces it finds 181 crossings where a point still faces the light but is occluded by the body's own rim — a second curve, 23.1 cm long, that a convex surface can never produce. The two curves meet where the dent's own deepest point goes dark, at 50.952°, with the ray's clearance reaching zero at a stationary point rather than merely a small one.

light · Terminator
horizonboth familiescorrect from 16 cm, at 160 mm wide40 generators · straight to 2.3e-13 px

A curved surface made of straight lines

A hyperboloid of one sheet carries two families of exactly straight lines, so a photograph of a cooling tower is full of straight lines bounding nothing flat — 28 of them here, drawn to 2.3e-13 px of straightness against a parallel of the same surface that bows 120 pixels. Both families' directions satisfy one asymptotic equation, so their vanishing points lie on one conic in the picture and not on two, to 1.6e-12 px with no fitting anywhere.

foundations · Quadric
the axis's vanishing pointthe photographtaper 1° per side · drawn at 0.72×4.2 px missed by the habit

A tapered part meets at its apex

The sides of a turned part that narrows by one degree meet 54 pixels from the vanishing point of its axis, at the image of its apex, and a quarter of a degree already moves them 15. Drawn toward the vanishing point instead, a two-degree part loses nine tenths of its own taper. Flare it the other way by 5.9 degrees and a correct photograph prints its sides parallel; flare it further and they spread with depth.

wrong · Wheel

Named alongside it

The objects these essays reach for when they reach for this one.

ConicShadow projectionDegeneracyForeshorteningPoint lightDemonstrationQuadricTangencyAttached-shadowDual quadricImaged circlenecessary, not sufficient

All concepts