The second projection

The even picture is fair to a centred room, and only to it

Judged by detail per degree of each seat's view, the corrected picture that is even on the wall is already the fairest possible for an audience centred on it: a layout drawn for that audience gains its worst seat nothing. For an audience on the far side it is also the best, because the far edge is where the panel is coarsest and the even picture already spends all of it there. Only an audience on the projector's side can be served better — thirty per cent better at a fifteen-degree turn — by putting the samples on the near edge, where the panel has them to give.

Worth reading first: A projector is a camera run backwards · A wide field on a small screen.

An even spend of the panel is an uneven picture followed a projector turned fifteen degrees to its wall. Correcting its keystone throws away part of the panel and spends the rest unevenly: the panel’s pixels land close together on the near edge of the corrected picture and spread out on the far edge. Among the ways to lay the source out on what is left, the essay found that spending the panel evenly delivers exactly what a full frame does, and that the picture which is even on the wall — the same detail per millimetre everywhere — is a uniform source at the far edge’s density, costing 57.6 per cent of a frame.

The essay ended by pointing out that nobody looks at millimetres of wall. A projector in the viewer’s eye had found that a corrected picture on a flat wall is a correct flat picture from every seat, which is a statement about its shape. Its detail is another matter: a seat to one side sees one edge of the picture nearer and larger than the other, and what that seat can use is detail per degree of its own view, which varies across the picture differently from seat to seat. The question was which layout gives the worst seat its best worst place — whether the even picture on the wall is also the fair picture across the audience.

For most rooms it is. The exception is specific, and it points the opposite way from the one the earlier essay guessed.

Detail per degree, seat by seat

A seat at depth d from the wall sees a millimetre of wall at distance r across a d/r² of a radian — the projector run backwards that a projector is a camera run backwards began from, with the seat as the camera: the nearer and more squarely it looks, the more of its view a millimetre fills. A layout gives each place on the wall a density of source pixels per millimetre, and the seat’s detail per degree at that place is that density times the millimetres its degree covers there. Each seat has a worst place — where it sees the wall largest relative to the detail there — and each layout has a worst seat.

The room is a set of seats, the kind of audience one picture and three people and the seats a screen will accept placed before a curved screen: four rows two, three and a half, five and six and a half metres from the wall, five seats across each, spread over 3.6 metres, centred on the corrected picture. The projector is the earlier essay’s, turned fifteen degrees, its corrected picture 1.92 metres wide. Four layouts are compared at one budget, the even picture’s own 57.2 per cent of a frame: the source laid evenly, the panel’s own density, the even picture, and a layout drawn for the audience, which gives each place the density that makes its worst-placed seat’s detail per degree the same everywhere, capped where the panel can give no more.

For an audience centred on the picture, the worst seat's worst place gets 26.4 px a degree from the even picture, 22.8 from the panel's own density and 26.4 from a layout drawn for the audienceA projector turned 15° to its wall, 3 m away, its picture corrected to a 1.92 m rectangle, every layout at the budget the even picture costs, 57.2% of a frame. Seated: an audience centred on the picture (20 seats). Across the picture, for each layout, the detail per degree of view that the seat for which that place is worst receives there — a seat sees a millimetre of wall at distance r and depth d as d/r² of a radian. The even picture: worst 26.39 px/°. The source laid evenly: 26.39. The panel's own density, finest at the near edge: 22.79. Laid for the audience, densest where its worst-placed seat needs it: 26.40. The slider changes the seating.0102030-5000500across the corrected picture, mm from its centre (the projector's side to the left)detail per degree for the seat worst placed there (px/°)the source laid evenlythe panel's own densitythe even picturelaid for the audienceturned 15°, 57% of a frame eachpx per degree of view
Fig. 1 A room centred on the picture: across the picture, the detail per degree that the seat worst placed there receives, for four layouts of one budget. The even picture’s worst is 26.4 px/°, the panel’s own density’s 22.8, the layout drawn for the audience’s 26.4. The slider seats the audience elsewhere.

For the centred room the four curves nearly coincide, and the one that differs is worse. The even picture gives its worst seat’s worst place 26.39 pixels a degree; the source laid evenly, at this budget, is the same layout; the layout drawn specifically to maximise the worst seat gives 26.40. The panel’s own density — which the earlier essay found spends everything the panel has, rich at the near edge — gives 22.79, because its far edge is thinner than the even picture’s and the far edge is somebody’s worst place.

The worst seat is the front row’s centre, two metres from the wall. From there the whole picture, 1.92 metres across, is seen at nearly one scale: its middle is two metres away and its edges 2.2, so a degree covers 35 millimetres of wall in the middle and 42 at the edges. A seat whose view of the picture is nearly even wants a nearly even picture, and a room whose worst seat is its front centre wants what that seat wants.

Why every seat’s worst place is straight ahead of it

The pattern has a short reason. A seat covers the least wall per degree where it looks most squarely and from nearest: at the point of the wall straight in front of it, where a degree covers its depth times π/180 of wall and no less. Anywhere else on the wall a degree covers more, by the square of the distance over the depth. So for any layout whose density does not change much across the picture, a seat’s worst place is the part of the picture closest to straight ahead of it, and its detail per degree there is the layout’s density times its own depth.

That makes the front row the worst row, always, and among the front row it makes the seats that face the picture’s coarsest part the worst seats. Under the even picture every place is equally coarse, so every front-row seat facing the picture ties, and the one at the centre, facing it squarely, is as bad as any. Under the panel’s own density the far edge is coarsest, so the worst seat is the front-row seat facing the far edge. A seat off to the side of the picture, facing no part of it, has its worst place at the picture’s nearest edge, seen as squarely as that seat can see anything in it.

The layout drawn for an audience simply follows this: at every column of the picture it asks which seat covers the least wall per degree there, and gives that column the density that seat needs. For a centred room that seat is, at every column, the front-row seat facing it, at the front row’s depth — the same number everywhere — and the fair layout is flat. It is the even picture.

Four layouts of one budget

The layout drawn for an audience is not always the even picture. It depends on where the audience’s worst-placed seats are, which the next figure shows for an audience that sits to one side.

Four layouts of one budget: the even picture flat at the far edge's 0.756 px/mm, the panel's own density rising to 0.987 at the near edge, and the layout for an audience to the projector's side leaning the same wayThe density on the wall, in source pixels per millimetre, of four layouts of a corrected picture from a projector turned 15°, each costing 57.2% of a frame. The dashed line is what the panel can give at each place: 0.987 px/mm at the projector's side, 0.756 at the far edge. The even picture holds the far edge's density everywhere. The source laid evenly is the same here, since its budget puts it at the far edge's density too. The panel's own density follows the panel down, scaled to the budget. The layout drawn for an audience sitting to the projector's side — whose seats see the near edge closest, and so with the fewest millimetres a degree — puts its samples there: 0.987 px/mm at the near edge and 0.467 at the far.00.2500.5000.7501-5000500across the corrected picture, mm from its centre (the projector's side to the left)source pixels per millimetre of wallthe source laid evenlythe panel's own densitythe even picturelaid for the audiencewhat the panel can giveturned 15°, one budgetthe layout, not the seat
Fig. 2 Four layouts of one budget on the wall, in source px per mm: the even picture flat at the far edge’s 0.756, the source laid evenly the same, the panel’s own density rising to 0.987 at the projector’s side, and the layout for an audience on the projector’s side putting 0.987 at the near edge and 0.467 at the far. Dashed: what the panel can give.

The dashed line is the limit: the panel can give 0.987 source pixels a millimetre at the projector’s side of the picture and 0.756 at the far side. The even picture sits at the far edge’s density across the whole wall. The panel’s own density follows the limit down, scaled to the budget. The layout drawn for an audience sitting to the projector’s side of the room follows the limit on the near edge and falls well below the even picture on the far edge, to 0.467: that audience sees the near edge closest and the far edge from well away, so its worst-placed seats are near the near edge, and that is where the samples go.

Where the audience sits

Laying the picture for its audience gains 31% for an audience on the projector's side and nothing for one centred or on the far side, where the even picture is already the best the panel allowsThe worst seat's worst place, in px per degree, for five seatings of a room in front of a projector turned 15°, under three layouts of one budget. An audience centred on the picture: even picture 26.39, panel's density 22.79, laid for them 26.40; An audience to the far side: even picture 31.26, panel's density 26.99, laid for them 31.26; An audience to the projector's side: even picture 31.26, panel's density 35.22, laid for them 40.79; One viewer to the far side: even picture 33.79, panel's density 29.18, laid for them 33.79; One viewer to the projector's side: even picture 33.79, panel's density 38.08, laid for them 44.10. An audience centred on the picture is worst served by its front-row centre, which sees the whole width at nearly one scale, so the even picture is already fair. An audience on the far side is worst served at the far edge, where the panel is coarsest and the even picture already spends it all. Only an audience on the projector's side, which sees the near edge closest, can be given more, because the panel has more to give there.an audience centred on the picture: the even picture26.4 px/°the panel's own density22.8 px/°laid for the audience26.4 px/°an audience to the far side: the even picture31.3 px/°the panel's own density27.0 px/°laid for the audience31.3 px/°an audience to the projector's side: the even picture31.3 px/°the panel's own density35.2 px/°laid for the audience40.8 px/°one viewer to the far side: the even picture33.8 px/°the panel's own density29.2 px/°laid for the audience33.8 px/°one viewer to the projector's side: the even picture33.8 px/°the panel's own density38.1 px/°laid for the audience44.1 px/°turned 15°, one budgetthe worst seat's worst place
Fig. 3 The worst seat’s worst place for five seatings under three layouts. Centred: even picture 26.4 px/°, panel’s density 22.8, laid for them 26.4. Far side: 31.3, 27.0, 31.3. Projector’s side: 31.3, 35.2, 40.8. One viewer to the far side: 33.8, 29.2, 33.8. One viewer to the projector’s side: 33.8, 38.1, 44.1.

Moved to the far side of the room — three seats in each row, 1.8 to 3.6 metres beyond the picture’s far edge — the audience is served by the even picture at 31.26 pixels a degree, and nothing better exists: the layout drawn for them gives 31.26 too. The earlier essay’s guess was that a projector off to one side should render for the far-side seats, where its picture is both softest and nearest. The far-side seats are indeed limited at the far edge, where they sit closest; but the far edge is where the panel is coarsest, and the even picture already spends every sample the panel has there. There is nothing more to give, so nothing to gain by giving it. The panel’s own density, thinner at the far edge still, costs them fourteen per cent.

Moved to the projector’s side, the same audience is worst served near the near edge, which it sees closest. There the panel has samples to spare — the even picture uses 0.756 of the 0.987 a millimetre it could — and a layout that spends them there lifts the worst seat from 31.26 to 40.79 pixels a degree, thirty per cent. Even the panel’s own density, which was not drawn for anybody, gives this audience 35.22, twelve per cent better than the even picture. For a single viewer the figures are the same shape: 33.8 from the even picture on either side, 44.1 laid for a viewer on the projector’s side, still 33.8 laid for one on the far side.

The asymmetry is the whole finding. A layout can only give a seat what the panel has to give where that seat looks hardest. The turned projector’s panel is rich on its own side and poor on the far side, so seats on its own side can be served better and seats on the far side cannot.

The turn decides how much it matters

The gain from laying out for a projector-side audience grows with the turn, from 9% at 5° to 46% at 30°; the panel's own density costs a far-side audience 25% at 30°Against the even picture of the same budget, the worst seat's worst detail per degree under other layouts, for projector turns of 5, 10, 15, 20, 25, 30°. Laid for an audience on the projector's side: 9.0%, 19.2%, 30.5%, 43.1%, 44.5%, 45.7%. The panel's own density for that audience: 3.9%, 8.1%, 12.7%, 17.7%, 23.0%, 28.2%. Laid for a centred audience: 0.1%, 0.0%, 0.0%, 0.1%, 0.1%, 0.3%. The panel's own density for a far-side audience: -4.7%, -9.3%, -13.7%, -17.8%, -21.5%, -24.9%. The more the projector is turned, the more panel the near edge has to spare and the less the far edge has, so the more a layout's choice of side matters.-200204051015202530the projector's turn, degreesworst seat's detail against the even picture's (%)laid for a projector-side audiencethe panel's density, projector-sidelaid for a centred audiencethe panel's density, far sideagainst the even picture, one budgetwhich side the samples go
Fig. 4 Against the even picture, the worst seat’s detail under other layouts, for turns of 5° to 30°. Laid for a projector-side audience: +9% at 5°, +31% at 15°, +46% at 30°. The panel’s own density for that audience: +4% to +28%. Laid for a centred audience: never more than +0.3%. The panel’s own density costs a far-side audience 4.7% to 24.9%.

At a turn of five degrees the panel is nearly even and so is everything else: a layout drawn for a projector-side audience gains it nine per cent. At fifteen degrees, thirty; at twenty, forty-three; at thirty, forty-six, where the gain levels off because the near edge’s own density stops rising as fast as the far edge’s falls. The layout drawn for a centred audience never gains more than a third of a per cent at any turn. And the panel’s own density — the layout an unconsidered correction might fall into — costs a far-side audience five per cent at five degrees and a quarter at thirty.

So the question the earlier essay asked about the even picture — is it fair? — has a plain answer with one exception. For a room centred on the picture, or sitting towards the far side, the even picture is the fairest layout there is, at every turn. For a room sitting towards the projector’s side, it leaves between a tenth and nearly a half of the worst seat’s detail unused, and the more the projector is turned, the more it leaves.

The front row decides the level

The layouts decide the shape of the detail across the room. What decides its level is how close the audience sits.

The front row decides everything: the even picture gives its worst seat 26.4 px a degree at 2 m and 13.2 more for every metre further back, reaching the eye's 60 at about 4.5 mAn audience centred on the picture from a projector turned 15°, three rows 1.5 m apart, the front row 1.2 m, 2 m, 3 m, 4 m, 5 m, 6 m from the wall, the even picture at its own budget: the worst seat's worst detail per degree, 15.83, 26.39, 39.58, 52.77, 65.97, 79.16 px/°; laid for the audience, 15.85, 26.40, 39.59, 52.78, 65.97, 79.16. The worst seat is always in the front row, and its detail per degree grows in proportion to its distance from the wall, since a degree of its view covers that much more wall. A viewer resolves about 60 px a degree; the even picture delivers that to its front row only from about 4.5 m back, and no layout of the same budget does better for a centred room.02550752e+34e+36e+3how far the front row sits from the wall, mmthe worst seat's worst detail per degree (px/°)about what an eye resolves, 60 px/°the even pictureturned 15°, a centred room of three rowsa degree covers more wall further back
Fig. 5 A centred room of three rows, the front row 1.2 to 6 m from the wall: the even picture’s worst detail per degree, in pixels: 15.8 at 1.2 m, 26.4 at 2 m, 52.8 at 4 m, 79.2 at 6 m — in proportion to the front row’s distance. It reaches about 60 px/°, what an eye resolves, at about 4.5 m.

The worst seat is always in the front row, and its detail per degree grows in proportion to its distance from the wall: 15.8 pixels a degree at 1.2 metres, 26.4 at two, 52.8 at four, 79.2 at six. The proportion is exact to the three figures shown, because every degree of the front row’s view covers wall in proportion to its distance, and the picture’s density on the wall is fixed by the projector. An eye resolves about sixty pixels a degree, and a pixel is not a point is the reminder that what it resolves is the pixel’s area, not its centre. The even picture of this fifteen-degree projector reaches that for its front row only from about 4.5 metres back; a room whose front row is closer sees the picture’s pixels, whatever the layout.

That puts the thirty per cent in proportion, and it is the same lever the screen sets the distance found for a picture’s geometry: where the viewer sits decides more than how the picture was made. Laying the picture out for a projector-side audience is worth as much, for that audience’s worst seat, as moving the front row back by thirty per cent of its distance: from two metres to 2.6. A room that can move its chairs has a cheaper remedy; a room with fixed seats on the projector’s side has only the layout.

What twenty-six pixels a degree looks like

The level is worth reading as a viewer would. At twenty-six pixels a degree, a single source pixel subtends a little over two minutes of arc from the worst seat — twice what an eye can resolve at good contrast. The front row centre of this room sees the picture’s pixel grid, faintly, and sees fine text in the picture as slightly soft. That is a property of the projector’s turn as much as of the room: square on, the same projector would lay 0.96 source pixels a millimetre across a two-metre picture, and the front row at two metres would receive 33.5 pixels a degree, about a quarter more.

So the correction has two costs for the worst seat, and the layout can only address one of them. The turn throws away a share of the panel and makes the far edge coarse, which caps what any layout can give anyone looking at the far edge; that cost is paid in the projector’s placement and is the one keystone correction spends the panel unevenly measured. The layout then decides who absorbs the remaining unevenness. For a centred room nobody needs to, because the even picture lays the far edge’s coarseness evenly and the front row sees it evenly. For a room on the projector’s side, the layout can hand that room the near edge’s surplus.

What the audience asks of the picture

Put together, the earlier essay’s even picture turns out to be the right default for a reason it did not give. It was built to spend the far edge’s density everywhere so that no part of the wall is worse than another. The measurement here says that for most audiences the worst part of the wall, for the worst seat, is either the whole picture seen from its front centre or the far edge seen from beside it — and in both cases the even picture already gives it everything the panel can. It is fair to the room for the same reason it is even on the wall: the far edge sets the limit, and nothing is wasted matching it.

What the even picture wastes is the near edge’s surplus, and that surplus is only useful to an audience that looks at the near edge hardest. Keystone correction spends the panel unevenly found the near edge oversampled; for a room seated on the projector’s side, that oversampling is exactly where its worst seats look, and a layout that keeps it there serves them. For every other room, spending the near edge’s surplus buys detail nobody at the worst seat can use.

What was assumed

The room is seen in plan. Every seat here is at the picture’s height, and detail per degree is counted across the picture only. A tilted projector — a ceiling mount pitched down — spends its panel unevenly from top to bottom as well, and the rows of a raked room see the picture’s top and bottom at different scales; the same argument applies in that direction and was not measured.

Detail is counted in the worst direction. A layout’s density on the wall is taken as its smaller singular value, the resolution in the direction it is worst. The picture’s rows and columns are resolved differently on a turned wall, and a viewer reading text across a line cares about one direction more than the other.

The budget is the even picture’s. Every layout is compared at 57.2 per cent of a frame. At a full frame’s budget the layouts can all reach the panel’s limit where they want it, and the differences shrink to those set by the panel alone — the uniform source then caps at the panel everywhere, which is what the earlier essay found.

An eye resolves sixty pixels a degree. Acuity varies between people and with contrast; the figure is the conventional one-arcminute threshold, used only to place the front row’s distance, not to decide which layout is fairer.

Still open: whether a moving audience wants a moving layout

The layouts here are drawn once for a seated room. A viewer who walks across the room — a visitor in a gallery, a presenter at the side of the picture — changes which place is worst for them as they move, and a projector that knows where they are could re-lay the picture for them frame by frame.

The measurement that settles what that is worth takes one viewer walking across the room at a stated distance, lays the picture out for their current position each frame, and compares the detail per degree they receive with the even picture’s, and with a layout drawn once for the whole of their path. The layouts above say what to expect at the two ends — nothing on the far side, thirty per cent on the projector’s side — and the question with a number in it is how much of that the viewer keeps when the layout follows them, and whether a layout that lags their position by a stated time gives back more than it gains.

Shares its objects with

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KeystonePicture surfaceProjective mapResolutionSampling gridViewing distance