The thread: Taught, and never measured — page 5
The bays that are not equal
The diagonal repeats a bay exactly and forever, and what it reaches is the whole multiples of that bay and nothing else. An arcade of 1:1.5:2 is 250 mm short of its boundary with no halving, exact after one, and an arcade of 1:1.333:2 is out of reach at every depth whatever. A measuring point lays out all three to 6e-14 px.
What survivesA floor with a referent
Recover a focal length from two vanishing points and measure more points along each line. Through a pinhole the error falls from 0.34 per cent to 0.05 and the instrument finds no floor at all. Through a lens of k₁ = −0.05 it falls, turns, and rises to 0.70 per cent — because the noise the extra points removed had been partly masking the lens's bend. The floor is 0.72 per cent of the focal length, and doubling the distortion coefficient doubles it to 1.44. It is not noise and not conditioning; it is the model, priced.
Light and mirrorsCounting shadows is not counting lamps
Two lamps close together cast one connected dark patch and the drawn lines say two. One lamp behind two cards casts two patches and the lines say one, exactly. And the arrangement where the patch count is right — two lamps far apart — has no fully dark region at all, so the same floor answers one, two or zero depending on which darkness is being counted.
Constructing a viewTwo rules for one pavement
Vignola set out two rules for laying a tiled floor and asserted that they agree. Executed from the same ground line and the same free parameter they agree to 2e-13 px; executed from the numbers their own wordings invite they part by 24 px. The quantity that separates them is the distance the reader has to stand at, and neither rule names it.
Surfaces that are not flatThe arcs the five-point construction actually draws
The taught five-point construction draws circular arcs between five vanishing points and instructs a draughtsman to graduate the radius evenly. Read that way, the arcs miss a straight line's true image by up to 3.75 pixels on a 300-pixel disc. Read at the stereographic scale instead, the same arcs are exact to 4.3e-13 pixels — the construction was always drawing one projection, and the taught scale was never it.
Constructing a viewA measuring point for a ramp
Stepping true distances along a receding line needs a measuring point, and every printed rule puts it on the horizon. On a 1 in 6.0 ramp the ramp's own point lands every tread to 1.2e-13 pixels and the ground's puts the sixth one-metre tread at 2.57 metres instead of six. A halfway construction separates the two halves of the mistake, and the wrong radius costs 0.083 metres of the 3.43.
Constructing a viewFigures on a street that slopes
Equal-height figures have their heads on one line, and the taught rule says the line is the horizon. On a street rising at 8.33 per cent the heads are still collinear to 2.8e-14 pixels and the line is 58.9 pixels above the horizon — the street plane's own vanishing line. The taught rule loses 1.46 m of a 1.62 m figure at the far figure, and runs out of figure altogether at 19.4 m.
Constructing a viewThe centre of the picture is not the centre of the paper
A crop translates the image rectangle, so the picture's optical centre leaves the middle of the sheet and the focal length does not move — 81.3 pixels apart at a fifth of the picture, with the horizon at 62.5 per cent of the print. A reader who takes the paper's middle for the picture's stands 2.36 cm out of position, which is 4.9 degrees of the wrong direction.
Constructing a viewCopying square by square
The taught grid workflow sets a pavement's cell corners out exactly and then fills each cell by eye, and the corners are right while the fill is not — 3.30 px on a picture 690 across at eight cells, falling as the square of the cell. On a wall square to the camera the same fill reads 3e-13 px, which is why the method feels reliable.
What survivesThe triangle a camera cannot move
Three mutually perpendicular directions give three vanishing points, and that triangle is self-polar with respect to the image of the absolute conic — to 3.1e-13 px, with no length and no angle anywhere in the statement. Turn one direction two degrees out of square and the polars miss their sides by 65.8 px. The statistic this collection has been printing as evidence for the same claim, meanwhile, is an identity that cannot fail.
Drawn confidentlyA tapered part meets at its apex
The sides of a turned part that narrows by one degree meet 54 pixels from the vanishing point of its axis, at the image of its apex, and a quarter of a degree already moves them 15. Drawn toward the vanishing point instead, a two-degree part loses nine tenths of its own taper. Flare it the other way by 5.9 degrees and a correct photograph prints its sides parallel; flare it further and they spread with depth.
Drawn confidentlyA square plan is not a cube
An even-handed two-point cube is square in plan wherever its far edges go, and a cube at exactly one placement — 19.4 per cent of the way to each vanishing point on the layout measured. At the taught drawing's 42 per cent it is a square slab a third as tall as it is wide. Measuring points supply that placement, and they do not make a hand exact; they move its slip to marks where it costs a tenth as much.
Drawn confidentlyThe rule is exact for a floor that lengthens
The constant-ratio rule for spacing receding boards is an exact perspective — to the last digit, on the panel's own horizon — of a floor whose boards grow by the inverse of the ratio, 0.74 braccia deep at the front and 1.31 at the back on an eight-braccio pavement. The orthogonals agree with that floor. What says the tiles were meant to be square is a diagonal, which bends 8.1 pixels off straight where the reader's fitting test finds a sixth of one.