The thread: Projected twice
A focal length is not an angle
Fifty millimetres means nothing until a rectangle is named behind it. The same lens is 39.6° across full frame, 26.6° across APS-C and 8.7° across a phone sensor — and the distance the resulting print is correct from depends on the ratio of the two, so two cameras matched on angle agree exactly whatever their formats.
The second projectionThe screen sets the distance
Every viewing distance this site has quoted was conditional on an assumed figure width. Replace the assumption with an actual chain — focal length, sensor width, display width — and the same 50 mm frame is correct from 9 cm on a phone, 83 cm on a monitor and 16.7 m in a cinema. Nobody is standing at any of them.
The second projectionA wide field on a small screen
A picture rendered at a hundred degrees and shown on a screen that subtends forty-nine is being read from two and a half times its own station distance, so the depicted space is two and a half times too deep. The stretch at the edges everybody complains about is correct; the complaint is really that nobody is sitting where it would be invisible.
The second projectionTwo pictures on one screen
A stereoscopic display puts a point where two sightlines cross, so the depicted depth is b·D/(b−d) and the disparity that reaches infinity is exactly the separation of the reader's eyes — 63 mm, at any screen distance whatever. The depth budget is set by the width of a head and by nothing about the scene.
The second projectionThe render is distorted on purpose
A headset renders a bent picture so its lens can straighten it, which is the lens field's polynomial run backwards and the one place on this site where distortion is introduced deliberately. The round trip closes to a thousandth of a millionth of a pixel, and the price is that one rendered pixel becomes 0.646 delivered pixels at the edge of the field and one at the centre.